fixed bullet include paths
Bullet add stdint.h to bDNA
Merge pull request #485 from xoppa/misc

Bullet add stdint.h to bDNA
removed composite shader, it's meh
Merge branch 'master' of https://github.com/libgdx/libgdx
Fix bug in IntFloatMap, IntMap, LongMap get

The zeroValue was incorrectly being returned instead of the default value
when hasZeroValue was false. This had the effect of returning the last set
zeroValue even after it has been unset. Not so much an issue for IntMap and
LongMap because the zeroValue was nullified on remove, but added check for
consistency and clarity.
Removed generics from Array and ArrayMap.

The type might be parameterized, which does not have a concrete representation. Eg:
new Array<Array<Integer>>(Array.class);
Merge remote-tracking branch 'origin/master'
Add initial gdx-controllers for gwt

This should still be considered a work in progress. It works in Chrome on
Windows but needs testing in other environments. Gamepad support in
Firefox requires use of the nightly builds, and has not yet been tested.
Per node expanded state.
addAll(Array).
Merge remote-tracking branch 'origin/master'
Fix syntax error that snuck in