- Pooling implemented but not working yet
- Finished connection pooling implementation
- Removed extra close call in Item.GenerateItemId()
Merge branch 'pool'
- Fixed SQLiteNet mapping caching to properly handle the different mapping types (read and write) that I added, otherwise, since we started re-using connections, it was using
- Fixed a couple places in my new Playlist code that were calling conn.Close() directly
- Added a method to ServerUtility for printing the caller method name for debugging