Added swing and hit sound to player and enemy
Updated file names
Merged master and made soundeffect Hit inherited from Entity and called in 'TakeDamage' function
-Updated PSM -Added cooldowns to the player and enemy attacks -Minor fix to Generator -Updated Control.DeltaTime (removed obsolete code)
Added rain and thunder sound effects to the main menu
Merge branch 'Sound' of https://github.com/ChocMaltHoney/Neuroleptic into Sound
Removed large sound file
Players/Enemies now give off particles when they're hit
Enemies will be deleted once their particles have finished
merged DungeonGeneration
merged Effects