testing again
MainMenu Added
blah
hello
Added the MenuMain() class to the project
Major Changes to Menu System

DID STUFF:
Added in my Main Menu to render on screen.
Changed up the Base Class
Added a GameStateManager() class
Put in the Options Menu class
Added in the timer class

GOING TO:
Add in the Pause menu class from the dropbox
Add in the HUD

ISSUES:
When going from the Main menu to the options menu the main menu is still
rendering on the screen and visual studio freaks out when I try to clear
the buffer.
HUD and Pause Menu Added

DID STUFF:
Added the HUD
Fixed the clear background issue
Added the Pause Menu

STILL NEED TO:
Add in the credits video stuff to the options menu.

ISSUES:
Can't get the input to work when the HUD is up.
When in full screen can't go back to normal.
Input working on HUD

DID STUFF:
Able to get input working while HUD is up. ( Forgot a method...)

STILL NEED TO:
Get full screen working
Get credits working
Make the time stop when pause menu is up
asdf
asdf