fixes:

undercarriage is now useful to everything other than player ship (is now
on npc ship)
Door on base now only closes if the players leave, not when anything else
does
Jumpgate on launch scene no longer rotates
Launch sequencer is less dumb

new things:
new npc ship, autopilot is dumb as shit
sequencewaypoints can be used for autopilot now
launchscene has osc messages for the modconsole "launch other ship" button