initial commit of go on pygame
fix color definition
speed it up
use convert()
use display.update() instead of .flip()
Revert "use convert()" - it squashes transparency

This reverts commit f4b4fdae0a8c475f82460a1e7123acf034066224.
add .gitignore for sublime project files
Merge branch 'master' into render-board
working board rendering
add click handler to place stones