Initial upload.
Changed some names to agree with the design document.
Added Tile inside Floor.
Moved Inventory inside of Character.
First attempt at a prototype.
1 new map. Bigger original maps. Testing lines taken out.
Added class design notes to the project outline. Got rid of the text file.
Attempt with stat and level changing.
Idk it's telling me to commit when i didn't edit...
Update to README.md
Basic leveling working.
Changed player spawns to fixed. Implemented basic downward stairs.
You can now move up on upward stairs "U" or down on downward stairs "D".
Playing with the interface/messages a little bit.
Working on attack function

Nowhere near finished
interface class and colors added
Worked on the attack function more.

Good logic for determining if an enemy is adjacent to player (I think);
not much more than that.
interface class and colors added
Merge branch 'Andy' of https://github.com/ConcordUniversityMath240/FinalProject.git

Conflicts:
	roguelike/bin/Debug/main.exe
	roguelike/game.h
	roguelike/main.layout
	roguelike/map.h
	roguelike/obj/Debug/main.o
	roguelike/object.h
Fixing Andy's merge.
Layout change.