Added new skills Damage, ForcePull, ForcePullNear, and PotionMobs. Also
changed Consume so you can specify multiple mobs, including other bosses
by their name.

- damage radius:damage:ignorearmor(true/false)
- forcepull radius
- forcepullnear radius:new_horizontal_radius:new_vertical_radius
- potionmobs radius:type:duration:lvl zombie,skeleton,ZombieKing >0 1
- consume horizontal_radius:vertical_radius:damage:heal
zombie,skeleton,MegaSlime <300 1