Removed Face4 from BufferGeometryUtils.
Added MeshFaceMaterial support to MaterialLoader and MaterialExporter.
Replaced TypedArray experiments.
TypeArrayVector3 wasn't a good idea because TypedArray are very slow to initialise.
Updated builds.
Face3ized OBJLoader and OBJMTLLoader.
Gotta love regular expressions :)
Added LeePerrySmith.obj
We didn't have a obj with quads.