Moved NetworkMessageData into seperate file

updated project settings with new file
Added NetworkPlayer and message data accessers
Added NetworkMessageData to Client
NetworkMessageData setter and getter

Added a setter and getter to NetworkMessage to set the data when a
network message is created
Database Login

Created Functions to open and close database connections.
Created Special Function to handle account logins
Created Serialize and Deserialize methods

Created Special function that will serialize the Data into a
OutgoingMessage and read the data back from a NetIncomingMessage.
Modified NetworkTester Scene and Class
Processes messages and sends them to queue

NetworkEngine Reader thread will create network messages and send them
to the correct room.
Messages that come from rooms with no users are discarded
roomid and type stored in seperate variables

calls the Serialize method on the NetworkMessageData when creating
message
Authenticates uses when message received