clusterloader added
clusterloader implemented,
included all files from voxel_rendering branch
changes made to prepare loader for new filetypes
zox parser implemented,
basicship-file as csv and zox included
bandit tests implemented
file not found exception added
Merge branch 'master' of https://github.com/voxelinc/voxellancer into clusterloader

Conflicts:
	data/config.ini
	data/cube.frag
	data/cube.vert
	src/game.cpp
	src/game.h
	src/inputhandler.cpp
	src/main.cpp
	src/voxel/cube.cpp
	src/voxel/cube.h
	src/voxel/voxelcluster.cpp
	src/voxel/voxelcluster.h
	test/CMakeLists.txt
merged with master
deleted obsolete cube.cpp & cube.h
fixed inverted controls
added loader to load basic ship
Remove unused files
Add a second ship, one from csv, one from zox
fix tests, split csv and zox
throw runtime error instead of string
remove includes from .h, fix wrong case (Voxel.h)
Move testing files to test
Remove using namespace std
Merge branch 'clusterloader' of https://github.com/voxelinc/voxellancer
fixed collisiontests for now
merge with master