first pass at adding actual particles to the ParticleTree
Merge branch 'master' of https://github.com/worklist/hifi into particle_details
first cut at PACKET_TYPE_PARTICLE_ADD implementation
moved most of VoxelEditPacketSender into new generic base class OctreeEditPacketSender
First cut at new ParticleEditPacketSender class
Merge branch 'master' of https://github.com/worklist/hifi into particle_details
added node type to jurisdiction messages and more work on particle editing
particle scripting
Merge branch 'master' of https://github.com/worklist/hifi into particle_details

Conflicts:
	animation-server/src/main.cpp
moved voxels scripting interface
first cut at particle renderer cleanup particle jurisdiction listener fix storage of particles
Improved full screen mirror view to allow leaning
got particles sending from server to client and rendering
Fix for seg fault on Linux exit.
make particles spheres for now
Enable alpha testing for models.
making toy ball
Somewhat inefficient take on allowing blendshapes coefficients to apply
multiple blendshapes.
added update to particle
More efficient (though perhaps overkill) blendshape mapping.