Small fixes, naming and codeconventions
Added a World-state (Model) class
Added a abstract copy method in Mob
Changed name of List to LevelEntry
Changes to LevelHandler according to namechange to List
UML + namefix in WorldState
UML update

Klasser som är ändrade i UML men ej i implementering har grå bakgrund
Resolved merge conflicts
UML update
Added relations to analysis UML
Added path to mob
Added targetmode interface for determine target for towers
Added targetmode to tower
Added tiledmap to game
Added folder for maps and a test map
Modified gitignore file to include exclution of /bin
Added interface for map creator
Added tilemap src variable to WorldState
Renamed and structured diagram
Added target and targetmode to Tower