Created the texture atlas with all of the images from our current build of the game attatched to it.
Cleaned up menu.lua. Next, finding out why spriteSheet global variable in main.lua is not being read.
Replaced background images for menus with images from sprite sheet.
Merge branch 'texturepackingtest' of https://github.com/encephalopathy/wepwep
fixing a merge issue

Merge branch 'master' of https://github.com/encephalopathy/wepwep

Conflicts:
	branches/pewpew_corona_port/menu.lua