Add Show FPS to in-game menu on mobile. Make it green and right-adjusted.
Some FPU optimization
Minor code cleanup
Qt: add AA, AF, show FPS to options
Add Chinese (Simplified) translations to Qt front-end. Thanks to Chinese community. See: http://i.imgur.com/Satyijz.png
Add a pause button to Symbian as it has no way of going back.
More translations for Chinese. Thanks to lg560852.
FPS: 0.7f for mobile and 0.5f for windows platform/rest
Fix vai->numFrames never incrementing.

This made it never cache... oops.
Actually, these are draws.  Increase to 24.
Merge pull request #665 from raven02/master

FPS: 0.7f for mobile and 0.5f for windows platform/rest
Merge pull request #664 from xsacha/master

Symbian updates + Add Chinese Translations
Merge pull request #662 from mikusp/qt

Qt minor cleanup and add antialiasing, anisotropic filtering, show fps counter to options
Simply don't cache < 100 verts for now.

Fixes wrong vertexes in a number of games.
Don't mark unreliable, just rehash each time.

This improves perf significantly without the bugs.
Merge pull request #666 from unknownbrackets/texcache

Undisable the vertex hash backoff
Clear vertex cache on savestates.

Just so it's an easy way.  We can remove later when we're sure.
Fix some missing GPUCommon state.
Don't crash if currentList is NULL.
Don't savestate the last frame time.