Created a basic test for the cardReader class
Lua is from now on a required library. Additions to tCardReader, segfaults on execution
Removed deprecated UML Diagrams.
Removed LUA components due to revised implementation decisions.
Fixed Debug library inclusion only on debug build.
Initial action handling
Rewrite basicPlayer, fixed bug in basicLog
Working option generating for (basic) land cards
Playing land cards, tapping them for mana works. Also added GTK-frontend player
Documentation update
Memory leak fixes
added invalidDataException class
added ManaPool
added lifetotal, updated gtkPlayer to work with different types of pointers. Beauty-fixes.
Can now play creatures, without colorless mana in their cost
Cleaned up code style
adapted tGtkPlayer to have a creature with colorless mana.
Updated project tree, added a src folder for the final executables.
Added a sleep function for non-busy waiting. Originates from MistLib
Readability update
Updated battlefieldCard to work with bitmasks.
Code layout changes, bugfixes, edits to gtkInterface to incorporate gamestate display