Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver.
Added NT relation preference.
Cleanly amputated limbs should not bleed.
Merge pull request #2306 from CIB/master

 	Cleanly amputated limbs should not bleed.
Simple animal balance fixes:

- Reduced the speed of most simple animals to 4, so now you can get away if you're fast and they don't shoot you
- Added a mechanic that determines how likely a hostile animal is to smash in a window, and made this chance very low for carp
- Simple animals will no longer attack people in crit
Merge branch 'master' into feature
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature

Conflicts:
	baystation12.dme
	code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Merge resolution.
Icons and code for an NT-knockoff soghun space suit.
Merge pull request #2313 from Zuhayr/master

New hardsuit, fixes from master.
Merge branch 'master' of https://github.com/Baystation12/Baystation12

ow that of a snub-nosed revolver."

This reverts commit b600b54f61a1bf8dcb9b90f503f0e4f459802d12.
Allows mice to pass over/under tables.
Revert "Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver."

This reverts commit b600b54f61a1bf8dcb9b90f503f0e4f459802d12.
revert baystation12.dme
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Implemented medical side-effects.
Merge pull request #2307 from CIB/feature

Simple animal balance fixes
Merge branch 'feature' of github.com:CIB/Baystation12 into feature
Bugfix for medical side effects.
Previously your nanotrasen loyalty setting wouldn't save.