Version 1.42
Fix screensaver problems.

Strongly type audio components.
Removed strong typing of audio (won't be able to load if the library can't be found).

Changed the main form to remove the table layout panel, which hopefully Mac will like better.
Added some robustness to profiles UI on main menu.

Added post-build event to create a copy of the .exe as an .scr
Fixed issues when screensaver was actually started by windows (bad path checks, paths not properly prefixed with Options.InstallLocation).

Fixed issue where creating a new pony would crash editor if another pony hadn't been selected first.
Fixed AnimationLoopBase to handle itself correctly when Finish() was called from the actual runner thread.
Added some debug info to console for Mac users to try and enlighten things regarding startup problems.
Ensure pause button is in correct state when selecting a new pony.
Cleaned up some doc and removed unneeded files.

Fixed exclusion bounds preview in option menu.
Removed namespace prefix on System.Object and System.EventArgs
Removed System.Windows.Forms namespace prefix when used in non-designer files since it is globally referenced.
Editor updates file path fields on the grid views when they are changed.

Fix bug where creating new speech sound or effect images would create them in the old root directory rather than the ponies directory.
Removed unnecessary XML references.
Added pagination ability the main menu to help deal with Mac issues.
Removed implicit ByVal declaration in non-designer files.
Fixed pagination when dealing with a subset of all ponies.

Changed filtering event handler to refresh filters properly and immediately.
Redesigned main menu and brought back a layout table.
Changed new image/sound methods to account for mono having different semantics for CopyFile (file must exist versus create if missing).

Tweak design of main slightly, also change keypress to search for visible ponies to display.
Corrected Grid_UserDeletingRow in editor to reference object rather than use the name (which were wrong since they have changed).

Changed a lot of case-insensitive string comparisons to use String.Equals rather than calling LCase on both strings.
Force individual layout when resizing to account for a horizontal scrollbar, as bulk layout will not handle it.
Removed a bunch of Mac-specific debugging code, and an old sprite info block.

Added line to hide newly created pony selection controls on Mac so the flow panel should never overflow. Auto-pagination should then cause them to appear. Might still have issues switching between pages.
Speculative code to force a redraw on Mac of the pony selection panel and hopefully clear the panel of dirty regions.
Version to 1.42.0.5
Removed unused Game.Position field in pony.