Merge branch 'TP-data-games-master/master'

Conflicts:
	Flash/ShipOdyssey/src/odyssey/ShipOdyssey.mxml--fixed conflict in version 2013.5.13. Old date was still in file.
Changed initializeTrasureHunt() so that it doesn't disable all buttons
on load  of game.  Changed handleLevelSelectionAndZoomIn()  so that it
displays level instructions, and removed call to sailThenZoomIn()
removed disableAllButtons call from initializedTrasureHunt function
changed starting label for mExitNewGameButton to New Game to attempt to allow player to play after they read instructions on startup
changed starting label for mExitNewGameButton to New Game to attempt to allow player to play after they read instructions on startup. Updated version number to v.2013.05.17.
added disableAllButtonsNotNewgame() function to prevent players from clicking other buttons while the game is intializing
Merge branch 'InstBug'. Combining fixes to instructions in ShipOdyssey to russphelan master branch. prepped to merge to origin
Ship Odyssey-- Partial Rat Dive Animation
Rat Diving Animation -- Partially complete rat diving animation. Rats go down into the water, as dots. Jump  out at proper location. Don't land on ship yet.
Added new files to be tracked: RockRoll's .gitignore, RockRolls HTML release build, RockRoll swfobject.js, .settings file for ShipOdyssey, swfobject.js for ShipOdyssey. Modified main .gitignore to not track .SWZ. or anyting in the bin-debug directories for ChainSaw and ShipOdyssey
checking in new release builds for ShipOdyssey incorporating Instruction bug changes
added modified .gitignore
ShipOdyssey: Working DivingRat animation. Currently has no splashes.
ShipOdyssey: Added splashes. Fixed bug in last commit related to splashes.
Ship Odyssey -- Completed Diving Rat Animation
Merge branch 'seg-srri-umass-tp-data-games/master'
Added rat animations into ship odyssey game. Merged from 'Rat_animation_branch' into master branch.