- Selected menu item painted white, others - grey.
- Combinatorial variant of drawing active/inactive menu items (better than last).
- One more combinatorial variant to draw active/inactive menu items (good).
- Status commit.
- Reorganizing game wires to make separate subsystems: drawing, world manipulating, input.
- Status commit.
- Continue of game loop wires design.
- Designed basic game top-level mechanism.
- Added dummy Menu.
- Cleaning renames.
- Design of Menu data type continued.
- Status commit.
- Next experiments with menu wire.
- Intermediate commit.