Simple readme.
Reset everything upon disconnect.
Reset initial states correctly.
Remove useless ghost class.
Some refactoring, moving methods, dealing with dirty objects.
Remove presentation from logic in Board.
Flip the field in case if black.
New rounds work correctly now.
Multi-dimmensional bling.
End of the game bling(checker opacity).
Deselecting pieces serves no purpose, remove it.
Board#release refactored.
You may also not actually select anything if the choice isn't ambiguous.
Nicer index.
Add image.
Hide overflow.
Merge branch 'master' into game/checkers