Dropped transposing weights in model

Fixed models so that weights in svm filters are not transposed
Removed old models

Removed old models which are incompatible
Cleanup

Cleaned up unused code in svmfilter.js
Added SVM filters via FFT convolution

-added SVM filters via FFT convolution (for browsers without webGL
support)
-moved requestAnimFrame check to external utils.js script
Check whether Float Textures are supported in WebGL

-updated readme.md
-check whether the webgl context supports float textures
Cleanup

Cleaned up indentation in clm.js
New check for detecting tracking problems

Added new scoring for checking whether the model has lost tracking
More fixes to tracking checks

-add possibility to set threshold of tracking check
-track function returns false when tracking has failed
-Clean up of unnecessary code
Updated models

-updated models with better pdm, and added scoring model
-removed unused mosse face filter from examples (since it's unused)
Added convergence-criteria

Added calculation of movement of models, for checking whether model has
converged.
Lots of small fixes

-Added scoringsize to model
-Switched to strict mode in clm.js
-removed implicit model and let us pass it to initialization instead
-create sketchcanvas in initialization instead of in document
-cleanup
-added commenting
First mockup of examples
Improvements to face deformation

-cleanup in face_deformer.js
-added possibility to draw grid
minor fixes to face_deformer.js

-moved face_deformer.js
-merged face_deformer2.js & face_deformer.js
-fixed wrong mirroring
face masking fixes

-added masks to face masking example
-converted face_deformer.js to strict mode
Added clm_image, fixes

-cleanup
-fixed face mask for gUM
-added possibility to start facetracking from a demarcated box
-added clm_image for face tracking in images
fixes of face_deformer.js, cleanup

-cleanup
-added gUM to clm_video.html
-fixed scaling of face in face_deformation_video.html
-fixed face_deformer.js drawing scale
added loading pdm-model in face_deformer.js

-cleanup of face_deformer.js, load pdm-model via load-function
Updated examples, face detection

-updated examples to don't draw face while tracking is lost
-changed named of face deformations
-higher threshold for reinitiating facetracking
-updated jsfeat wrapper to choose the detected face with most neighbors
instead of highest confidence
Ironing out browser issues

-Fixed issue with missing scrollbar
-added alerts if webgl or gUM is not present
-renamed "start" function so demos work in IE
-added proper videos
-add image instead of video in facedeformation if gUM is not present
-added updated gUM support
-commented out gl.finish(), since this leads to worse performance,
especially on OS X
-other small fixes