Additional comments to explain whats going on.
Bringing calm to chaos
Just cleaning up code.
Adding shader files.
Added two more frame buffers.
Adding new shaders.
space
Adding Shaders to repo
Basic flow control.
Added ability to control blur with keyboard.
Added initial blend shaders.
Basic bloom implemented.
Basic bloom completed.
adding blend shader to the mix.
Merge branch 'master' of github.com:tavor/bloom

Conflicts:
	main.cpp
Merge branch 'glprog'
clearning repor