Keyboard: Fixed stack overflow when exiting vehicles
Fixes #230
Keyboard: Fixed blocking of mouse buttons
Fixes #231
Tools: Made model selectors larger, removed useless desc's
Refactoring:
Converted more stools CPanel's from AddControl's to the shorter DForm functions
Moved Hoverdrive and Turret models from stools to cl_modelplug.lua
Removed the list "wire_radio2_models", it was identical to "wire_radio_models"
Wire, Wire Adv, Winch, Hydraulic: Fixed material selector
[E2] Holograms - save scale on entity
should help with the weird scale reset bug on big lag

+ make vis_buffer more buffer like .)