New collision detection
Merge branch 'master' into new_collision
Cast fixes
Hud class
Moved entity generation code from levelgenerator to entityfactory
Added health component to player
GetTextureIdsANdPositions() method
Added hud to game class, added hud initialization
Actually added health component to playerr
Fixed sprite coordinate
Fixed enemy sprite. Merged levelgenerator changes.
Merge branch 'master' of https://github.com/Valtis/Peliprojekti-2013