first commit
remove build files
update version and read me
clarify location of css file
map some additional px functions over to module
Update README.md
expose more px method in ti bundle
additional API support: restyle on rotation and monitoring of loaded CSS
add enums for stylesheets
add support for 2d transforms
update version number
added support for archiving symlinks for files and dirs (sucks)
add engine into module project
don't expose the private enum value
update license info
Update PXEngine framework paths in project.

This allows us to use a link to the PXEngine we want to build against.
update readme
remove prerelease text
add license text
Merge branch 'master' of github.com:Pixate/Titanium-Pixate

Conflicts:
	.gitignore
	PXEngine/Classes/ComPixatePxengineModule.h
	PXEngine/Classes/ComPixatePxengineModule.m
	PXEngine/Classes/ComPixatePxengineModuleAssets.h
	PXEngine/Classes/ComPixatePxengineModuleAssets.m
	PXEngine/LICENSE
	PXEngine/manifest
	README.md