Client may be nil
Voterandom fix/debug

If it ends up making imbalanced teams it will report it so I can try to
find the cause. Hopefully I'm right and it just needs to put players on
the ready room first before putting them onto playing teams.
Voterandom to paranoid mode!

If this breaks, I'll know.
Even more paranoia

NS2 does strange things, so I'm going to pre-emptively stop them.
Deal with gaps in the team player tables

If a player fails to join it will leave a hole, which may mess up Lua's
# operator. Using pairs avoids this issue, and the order we add them
isn't at all important.
Notify that a plugin conflict occured

Rather than returning nil...
Slight name change

Makes more sense.
Call skin change event only on skinned controls
basecommands: added sh_forceroundstart
Added "FriendlyFireScale"

Sets a scale value on the damage of friendly fire.
Merge pull request #237 from lancehilliard/develop

basecommands: added sh_forceroundstart
Stylistic changes
Help text typos/missing information
Merge pull request #238 from Person8880/develop

Vote random fixes and other stuff