a bit of cleanup of the loader spec, along with stuuuubs!
Merge branch 'stubbing'
Organizing source into non-flat directory structure
Correct references after the move/refactor
Add in the ship layout creator and the first three round layouts.
Yeah, kinda need these
Adding tile content classes
Minor refactor and get_outer_tile method
Rearranging test locations
Fleshed out more Card types
Aaaaaaaaand the cards are all implemented, as wel as stubs in associated classes.