CHAAAAAANGESSSS
honk shitty ass outpost number one under construction honk
Merge branch 'bayercustoms' into bayercustoms-winterwonderland

Conflicts:
	BayerCustoms/BayerItems.dm
Merge branch 'bayercustoms' into bayercustoms-winterwonderland
compiles, how do they work
Moved files for easier sorting and more consistent filization. Added chasm
image, and completely failed corpses.dm. Working on that.
Merge branch 'bayercustoms' into bayercustoms-winterwonderland
Changes Limbs into Obj's
Reworked all the paths for it
Reworked all the procs for it
Fixes the DME (I hope)
Removes some Stray Colons.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'bayercustoms' into bayercustoms-winterwonderland

Conflicts:
	tgstation.dme
Solved corpses compile issue (moved code into original file instead of my
own), mapped more buildings, including tram house.
* Fixes suffocating in mechs.
* Tidied up the atmos mech code a little.
Merge branch 'master' of https://github.com/tgstation/-tg-station
yo tramhouse, you want areas? hell yeah, dog
Communications Console Update

-Added emergency maint access function to comms console. Removes access restrictions on maintenance and external airlocks. Can be toggled on and off. Captain-level access required.
-Minor modifications to map /area/s to make this work
-Updated Comms console interface (https://www.dropbox.com/s/zy33829tcqby9hd/comm.png)
-Message List is now restricted to Command Staff. (Classified transmissions go here!)
-AI can now control alert levels and emergency access via comms console
* Made the emergency shuttle code use the defined times.
* Added a SHUTTLEAUTOCALLTIMER define for the auto call.
 * Removed the .dme.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Fixed a Fingerprint Runtime

Typos, whoo.