minor change

added player death animation
Merge branch 'mtra_interactables' of https://github.com/Oragada/WeShouldExplore into mtra_interactables
Bunny progress implemented

* Bunnies ignore between 0.0-0.1
* Bunnies observe between 0.1-0.3
* Bunnies move away between 0.3-0.7
* Bunnies flee between 0.7-1.0

*Breaks current implementation of Progress as Activate is used to update bunny groups every Update
Merge branch 'mtra_interactables' of https://github.com/Oragada/WeShouldExplore into mtra_interactables

Conflicts:
	UnityProject/Assets/Scripts/PlayerController.cs