Fine-tune destruction rate of Doomsday gameplay
Use tween to burn and dry the centers in doomsday
Add a simple scoring system to the Doomsday gameplay to count the flora value for the biomass score
In inventory don't display negative scores and allow player to mutate an item
Add parameter probability to Scorable in order to harmonize it all
Allow player to randomize an item in the inventory by pressing r
Deprecate Map:merge
Change default probability offset in Scoreable from 1 to 0
Extend EvoKit and Flora to place an image on the map. Very basic