Fix #35058: Mesh > Edge/Face > Bevel would do vertex bevel if that was used in
the operator the previous time. However for these menus it makes more sense to
always use edge/face bevel and to leave vertex bevel for Mesh > Vertex > Bevel.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@56240 954f8c5b-7b00-dc11-b283-0030488c597c