Initial DEBUG_AUDIO Logging
Initial Abstraction of Graphics Rendering API
Initial Abstraction of Font Rendering API
Removed un-used class; card_dealer
Bug Fix in File Loading
Added Header File gfx.h
Initial Abstraction of Gfx Rendering Class
Initial Abstraction of Player Class
Initial Abstraction of Board Class
CardDebug::ListCard Argument is Now a Pointer
Fixed SetTextColor Bug / Typo
Relocated Variable Declarations
Reflects Recent Updates Made In Font Class
Lots of New Getters, Setters -- Rendering Abstracted to Gfx Class
Reflects Recent Updates Made to Core ( Gfx, Sprite, Player, Font, etc.)
Deck Class Renamed to Collection
Removal of Gfx &engine Argument From LoadBackground
Major Refactoring of Card Initialization & Rendering
Fixed DrawRectangle Method
Added ELEMENT_NONE