Update client/systems/adminPanel/optionSelect.sqf

Added:

		    case 3: // DAYZUK ITEM SPACER
			{
				hint format["FOR FURTHUR DETAILS ABOUT THIS MENU CONTACT MOSES"];
			};
			case 4: // setCaptive true
			{
				player setCaptive true;
				player commandChat "AI will no longer attack you. PLAYER SETCAPTIVE TRUE";
				player sideChat "PLAYER SETCAPTIVE TRUE";
			};
			case 5: // setCaptive false
			{
				player setCaptive false;
				player commandChat "AI will now attack you again.";
				player sideChat "PLAYER SETCAPTIVE FALSE";
			};
			case 6: // +1 time
			{
				skipTime 1;
				hint format["One hour has been added to the current game time. Use the same contol multiple times to get the desired time."];
				player groupChat "Time has been advanced by one hour";
			};

to debug menu, makes more sense/separates from main admin menu.