E1S2: simplified [time_area] SLF a little
E1S2: added a [filter_second] to the undead sighted event
E1S2: added [filter_second] to other events
E1S2: deactivated side 5 until the mine is opened, and corrected its team name
E1S2: added victory_when_enemies_defeated=no
E1S2: moved Anathryis off his keep and Niryone onto it when he becomes side 1
E1S2: renamed Dalan to Dalen. Apparently I had been using the latter case almost everywhere, anyway
E1S2: side tweaks

Made side 2 null controller, and had some gold added to side 1 when the two join forces
Deactivated side 3 until the first room cutscene, to prevent premature recruits
E1S2: cleared stored side variables both on unserialization and victory (in case :n/:cl is used)
E1S2: used different types of water outside cave so I can prevent water inside caves using outside TOD