Beef up .gitignore

* vendor/brightray 1507d5d...0751d70 (2):
  > Beef up .gitignore
  > Update links after move to brightray org
Get common/main.cc compiling on Windows
Fix the Mac build

* vendor/brightray 0751d70...71a6cf5 (1):
  > Make sure dependents can #include "brightray/foo.h"
Get things compiling/linking

* vendor/brightray 71a6cf5...c2a7a0e (11):
  > Link against the DLL version of the CRT
  > Link client apps against base_static.lib
  > Fix linker errors about missing Win32 APIs
  > Add a stub application_info_win.cc
  > ifdef out a bunch of Mac-specific code
  > Fix linker errors about missing registry APIs
  > Link against sandbox_static.lib
  > Give clients access to libchromiumcontent's src directory
  > Use __declspec(dllimport) for functions from chromiumcontent.dll
  > Link against chromiumcontent.dll
  > Add some more default build settings for Windows
Copy chromiumcontent.dll and libGLESv2.dll to the output dir

This ensures the app can find them when it launches.
Only compile startup_helper_win.cc on Windows
Don't compile platform-specific files on other platforms
Put icudt.dll next to brightray_example.exe

* vendor/brightray c2a7a0e...0c775a7 (3):
  > Update libchromiumcontent to get icudt.dll
  > Set up the resource bundle on Windows
  > Exclude platform-specific files from other platforms