ntdll: Correctly align the stack for odd numbers of arguments in relay traces on ARM.
Revert "dsound/tests: Primary and secondary buffers use the same IDirectSoundBuffer vtbl.".

This reverts commit 7959778d3f84680fcee2e0d43cfcd0e613d68242.
This is not always the case on Windows.
riched20: Make sure to load dll below 2GB address space.
wined3d: Make (wined3d_)surface_depth_blt_fbo handle locations other than SFLAG_INTEXTURE.
wined3d: Add RESZ support.
winemac: Always use proper z-order when putting a window on screen.
winemac: Call sync_window_position() before show_window() since window frame affects whether it shows.
winemac: Don't bring a window onto the screen in SetFocus().
gdiplus: Forward GdipDrawBezierI to GdipDrawBezier.
gdiplus: Slightly simplify GdipDrawClosedCurve2 implementation.
gdiplus: Reimplement GdipDrawCurve2 using GdipDrawPath.
gdiplus: Reimplement GdipDrawLines using GdipDrawPath.
gdiplus: Reimplement GdipDrawArc using GdipDrawPath.
gdiplus: Reimplement GdipDrawBeziers using GdipDrawPath.
gdiplus: Forward GdipDrawBezier to GdipDrawBeziers.
gdiplus: Reimplement GdipDrawEllipse using GdipDrawPath.
gdiplus: Reimplement GdipDrawPie using GdipDrawPath.
gdiplus: Reimplement GdipDrawRectangle using GdipDrawPath.
gdiplus: Reimplement GdipDrawRectangles using GdipDrawPath.
gdiplus: Slightly simplify GdipFillClosedCurve2 implementation.