add wavefront loader
Merge branch 'master' of github.com:aevum/libgdx-cpp
write StillModel from origin java libgdx
add blending attribute
change model interface
change file handler interface
add to GL10 some constants
Merge branch 'master' of github.com:aevum/libgdx-cpp
add color and texture attribute
Merge branch 'master' of github.com:aevum/libgdx-cpp
make loading faces for obj model
fixed building TextureAttribute class
complete obj loader
add GL's constant to gdx::GL10 class
Merge pull request #36 from turok/master

Implement Obj loader