add nativecall
Added global text up/downscaling to device
Make opengl splash optional
Merge branch 'develop' of https://github.com/gameclosure/native-core-priv into native-edit-text
free pixel_data and don't pass it to on_texture_loaded, which stored it unnecessarily and broke image reloading
Merge branch 'develop' of https://github.com/gameclosure/native-core-priv into native-edit-text
add a timeout of 15 seconds to image cache url requests
Remove OpenSSL dependency from image writer
make sure to adjust width / height for clip rect when adjusting x / y negative screen positions
added curl multi support to the image cache
fixes and load from disk before fetching etag
image_cache clean up
added remove from cache function and fix loading bug
added extern c to image cache header
disable texman verbose
image cache improvements for bad responses and fixes to png loading with bad images
Fix crash on fail to open etags file on write
Refactor out sha1, work towards etag dupe elimination and eviction
Refactoring
Finish refactor and fix test