Relocated interface_pickOutCards into its own state
Disable debug info box only if DEBUG_TTCARDS is not defined
Added restart game key binding
Renamed LoadGameData to Load for consistency's sake
Widened Cards Selection menu
Relocated DEBUG_CARDS_MENU defines into cfg.h
New helper method drawFaceDown
Refactoring of cursor_coords_map; scalable to infinity and beyond now!
New TODO Items
Finished menu paging logic; added cursor_coords_map for selection logic
Added static board & player hand backgrounds into menu state
Latest gamelib
Updated TODO with additional items
Removal of un-necessary brackets
Updated comments
New helper method reset
Bit of prettifying of ListCards debug helper method
Rename of AddCard to addCard & RemoveCard to removeCard
Modified addCard method; if we are full, make room by popping out last element
Added new helper methods getCards