WINTERMUTE: Some debuggerGetString's
WINTERMUTE: Handle null in dumpRes
WINTERMUTE: Fix "x has no member y"
WINTERMUTE: Error out when calling non-existing methods
WINTERMUTE: *getVar(const char *name);
WINTERMUTE: add debuggerToString() override
WINTERMUTE:  readRes (const Common::String &name...
WINTERMUTE: Remove unnecessary char* temp
WINTERMUTE: "String" case in debuygger_adapter.cpp
WINTERMUTE: Use strncmp
WINTERMUTE: Sweep include base_game.h under the rug in the .cpp
WINTERMUTE: Remove useless conversions
WINTERMUTE: Better conversions
WINTERMUTE: Consistent line breaking in output
WINTERMUTE: Fix line numbering offset
WINTERMUTE: Fix printing, string could previously be recognized as format
WINTERMUTE: Fix behaviour of Cmd_print
WINTERMUTE: Warn if source files look weird after examination
WINTERMUTE: Check if script exists before breakpoint
WINTERMUTE: s/rmb/del/