new level in schieb area
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/Data/GameConstants.cs
Level design for area schieb finished for now
some parts can't be played through, because of our bug with obstacles getting stuck on the sides
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/Data/GameConstants.cs
Merge branch 'master' of https://github.com/annsimon/candyland
Teleport might work between the two corridors now.
You can test it, when you can make it all the way in one game.

Forgot to mention, that I changed the baseLevel. There's an second osbtacleForSwitch now right under the old one, but its size is 0, so it will become a low obstacle. And there bigger slippery Platforms. I'll add bigger really slippery platforms later.

Talking to NPCs with Space or Enter, now. Jump not shut off yet.
Candyhelper can talk to fairies, too, now. Wonder if that makes sense for all hints...
Merge branch 'master' of https://github.com/annsimon/candyland
fixed loop when talking to NPCs
teleport fairy asks before teleporting (no dialog screen with little image, only question)
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/NPCs/Salesman.cs
teleport fairy has own dialog now. so message still needs to be "teleport"
candy helper doesn't fall through fairy anymore
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/Data/GameConstants.cs
	Candyland/Candyland/NPCs/BonbonFairy.cs
smaller bounding box for fairies and helper falls even less
Merge branch 'master' of https://github.com/annsimon/candyland
title screen goes away after a few seconds, arrow down can be used for dialog continue