Added basic world classes
Added Camera class
Renamed vector in Move method
Added movement capabilities to Player
Added mouse-based camera movement and zooming
Removed unecessary private modifiers & whitespace
Removed IDrawable
Added Location to handle relativistic locations
Implemented Tile

Removed Entity inheritance
Implemented Chunk
Implemented Noise
Moved Random and worked on implementing World
Began World implementation and serialization work
Updated .csproj