Implemented graze combo system. The player gets more xp for each graze, and it is reset when the player gets hit.
Oops :L
Give name to first mission scene.
Better graze counter to score conversion
Gain xp for moving through the level
Added veryLightYellow
Fix bug where color parameter passed to drawRectangle wasn't being used.
Asset tabbing (cleanup)
Level dialog fades out after a period of time.
Interceptors give you more xp now.
Added slight speed rampup for more precise movement in short bursts.
Disable lower right debug text for now
Added more dialog to the first mission.
More first mission work
Fix timer cross-over bug in level dialog system.
More first mission dialog
Increased some enemy xp
Player levels up faster
Added Dyson Outpost scene
Gave Violet's room a name