hexgrid of polygon hexes
mote data structures
gcc4.8 fix
mote test
delay
render timings
hexagrid dim testing
tags for pointyshape construction
hexgrid creation abstractions
point to hex coordinate; naive vs fastlookup comparisons
default constructable
graceful initialization failure from inputhandler error
added alpha pixels around hexcell
renders image instead including wireframe
point to hex coordinate mapping
incorporated hex dispaly into game renderer