Updating ShaderInputWidget to display complete scene graph. Adding a button to toggle ShaderInputWidget in scene-display application.
Updating ShaderInputWidget to display complete scene graph. Adding a button to toggle ShaderInputWidget in scene-display application.
Updating comment.
Updating comment.
Computation of reflection matrix.
Adding texture coordinate generator for planar reflectors.
using 'in_' prefix for uniforms.
Allowing  to load textures from RAW data.
Using macros for including freetype headers
Adding method for finding ShaderInput with specified joined into State.
Adding ReflectionCamera class that can be used for rendering the
reflected scene to texture.
Adding State for changing winding order.
Winding orientation serialization.
Allowing to set winding order in XML.
Also try relative resource paths.
Fix for Shader creation of copied meshes.
Updating FreeType find file.
Collecting State's and StateNode's while parsing XML scene.
Collecting State's and StateNode's while parsing XML scene.
Allowing to specify attributes in 'import' XML nodes.