playerOnPlane approximation for turns + dim camera lights works for turns
Merge branch 'master' of https://github.com/dxu/dreamrunner

Conflicts:
	Assembly-CSharp.pidb
	Assets/Resources/Prefabs/dxu_physics/Hill1.prefab
	Assets/Resources/Prefabs/dxu_physics/Hill2.prefab
	Assets/Resources/Prefabs/dxu_physics/Hill3.prefab
	Assets/Resources/Prefabs/dxu_physics/MayaPlane.prefab
	Assets/Resources/Prefabs/dxu_physics/Terrain1.prefab
	Assets/Resources/Prefabs/dxu_physics/Terrain2.prefab
	Assets/Resources/Prefabs/dxu_physics/Terrain3.prefab
	Assets/Scenes/dxu_physics.unity
	Assets/Scripts/dxu_physics/CameraController.cs
	Assets/Scripts/dxu_physics/Player.cs
	Assets/Scripts/dxu_physics/ProceduralGenerator.cs
	dreamrunner.userprefs
Merge branch 'master' of https://github.com/dxu/dreamrunner

Conflicts:
	Assembly-CSharp.pidb
	Assets/Scripts/dxu_physics/Environment.cs
	Assets/Scripts/dxu_physics/MayaPlane.cs
	Assets/Scripts/dxu_physics/Player.cs
	Assets/Scripts/dxu_physics/ProceduralGenerator.cs