lasers drawing correctly; last 1 second, then die, and are removed from game world
removed old laser code from laser module; added self.width, self.height values for bugship
replaced world.dimx,dimy with world.width, world.height
replaced world.dimx,dimy with world.width, world.height
major changes; bugship now governed by physics :) - laser uses applyLinearImpulse for firing, behaves better
major changes; bugship now governed by physics :) - laser uses applyLinearImpulse for firing, behaves better
removed some commented out code; for now, the rotation style requiresa fixed rotation to be set