trying to make a battle simulation
to protect main. server from NPE
a block at configuration time has been fixed or battle.server
 *1 on 1 players test has not  run properly yet
 *a state protection has been removed from the request evaluation( a thread was blocked because of it )
 *identifier field has been added into serialization for LoginToBattleRequest.java
  *setters have been removed from SerializationContext.java
  * battle registration process has been fixed(a battle is initiated properly now)
clearCache() has been added into SerializationContext.java
to take a battle cycle begin from this branch + one test
Merge branch 'battle.server1' into development
messages with assigned AI commands have been added
one command-message has been deleted
serialization has been changed