time jumping: getTime(name); setTime(name, time); play() with time option. needs native work for full implementation.
each filter can have multiple views. no view can have more than one filter. filter adding/removal.
Merge branch 'develop' into feature-audio-time
alpha has no effect on multiply filter
fixed filter inheritance bug (thanks derek). removed deprecated circle translation.
cleaner handling of sounds that aren't ready yet
don't render when width or height is zero
native support. logs.
stripped out logs
device.setBackButtonHandler
device.setRotationHandler
Merge pull request #75 from gameclosure/fix-native

Fix native
support View.getFilters. log deprecation warning.
View.setFilter
Merge pull request #72 from gameclosure/fix-filters

fixed filters
Merge pull request #73 from gameclosure/fix-textview-zero-dimension

don't render when width or height is zero
HTML5API: isPaused(name); isPlaying(name). MultiSound: isPaused(); isPlaying(). HTML5API.play opts.duration, for use with soundsheets.
register songs with native. current time must be smaller than duration. only setTime on background sounds.
respect loop false for background sounds
getDuration and improved isPlaying