Update for Ghosts

Signed-off-by: Jack Huey kitskub@gmail.com
Update entities for Ghosts

Signed-off-by: Jack Huey kitskub@gmail.com
Move basic ChannelBufferUtils to SpoutAPI

Signed-off-by: Jack Huey kitskub@gmail.com
Vanilla needs a special read/write Parameter

Signed-off-by: Jack Huey kitskub@gmail.com
Minecraft's read/write String is ALSO not the same

Signed-off-by: Jack Huey kitskub@gmail.com
Fix NPE when interacting with no heldItem

Signed-off-by: Jack Huey kitskub@gmail.com
Update for API changes

Protocol events are no longer special events

Signed-off-by: Jack Huey kitskub@gmail.com
Remove current year from license headers, keeping inception year.
New version string format for internal development use.
Cleanup and add to gitattributes and gitignore.
Update Maven plugin versions to latest.
Use new shared-parent pom.
Update for API changes

Signed-off-by: Jack Huey kitskub@gmail.com
Update for new Protocol Event structure.

This manually merges in zml's commit in the physics branch plus a ton of
additions and cleanup. Since Vanilla now compiles, we will work to get it
back in stable order.

Signed-off-by: Chris Sanders <zidane@outlook.com>
Added TODO to fix tests.

Vanilla should compile without an issue but a limitation in the mocking
within our tests prevents it.

@Afforess , can you look into the TODO I put into EntityMockerTest?

Signed-off-by: Chris Sanders <zidane@outlook.com>
Bad Wulfspider! Case matters!

Patch LightBufferEffect until lighting works
Fix NPE in FallingBlock

Signed-off-by: Jack Huey kitskub@gmail.com
Use correct project variable, not static.
Register all Vanilla packets with new method in VanillaProtocol

Signed-off-by: zml <zach@zachsthings.com>
Update for API changes

Use short for light manager ids

Signed-off-by: Jack Huey kitskub@gmail.com
Use create method

Signed-off-by: Jack Huey kitskub@gmail.com
Fixup for ATTACHED_COUNT

- Created HashMap that stores the class and the attached count. This should make sure that when checking the attached count of a class, it always returns that classes attached count and not an overall number.
- Made setSpawnHealth do setHealth with the SPAWN cause.
- Removed some unneeded code.

Signed-off-by: Steven Downer <grinch@outlook.com>