Player may now pick up items. Added support for inventory-command and added new category to vocabulary. Ids / 4000 now represent game-commands, such as inventory or look, and are thusly a part of the game vocabulary - rather than entirely special-case. The following words have been added as such: 4001LOOK
Documented the added category to the vocabulary. The added words are as such: LOOK, VIEW, SEE, WATCH, GAZE, PEEK, BEHOL, GLANZ, INVEN, ITEMS.
Refactored inventory. Encountered some problems with Make requiring adding script to clean solution before building. Makefile now includes this command.
Added support for printing descriptions of objects in accordance to their property value. This value is not yet modified correctly, however. Added LS as a synonym for look.
Did some refactoring concerning handling of unrecognized commands, but these are still not printing correctly.
Responses for when the user specified unclear commands now prints _more_ correctly than before. However, there are still erronous responses for when the player attempts to travel to locations to which he/she cannot.
Now printing better responses when the user types inconsistent input, or the game does not interpret commands correctly. Executioner may now recieve Result-type objects for parsing messages when the interpreted action cannot be performed correctly.7