Fixed the NEI breaking bug (and an undiscovered bug involving sleeping and entering pocket dimensions)
Fixed the NEI breaking bug.

Whoops. We needed that experience packet.
yCoordhelper: added top-down search (may be redundant)

This is used for the code that determines where to come out of Limbo in. It tries to search from the top down to find a solid block to stand on. Isn't complete, though. This code does need some considerations put in, though... I'm concerned about Natura's clouds, for instance.
BlockDimWallPerm: Sped up transition from Limbo to Overworld

Hijacking teleportEntity seems to make this faster.
dimHelper: changed teleportEntity to public

This enables use in BlockDimWallPerm for escaping Limbo quickly.
Merge pull request #1 from GreyMario/patch-1

Fixed the NEI breaking bug.
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Thank you!