Use shaders for drawing QUake 2 HUD.
Draw Quake 2 menu with shaders.
Initial work on changing Quake translated skins to use separate grayscale layers for top and bottom that are coloured based player's colours. Implemented this for setup menu graphic.
Fixed crash in dedicated servers.
Changed MDL file translated skins to use separate layers for colouring them.
Pass skin translation info to the renderer from game.
Fixed rendering of QuakeWorld skins.
Changed QuakeWorld skins to use separate layers for colouring them.
Use shaders for translated pics.
White shader in all games for filling.