po: Update Finnish translation.
po: Update Swedish translation.
wined3d: Get rid of the buffer_object_size field from struct wined3d_buffer.
wined3d: Create volumes inside wined3d.
wined3d: Pass a wined3d_resource_desc structure to volume_init().
wined3d: Set the volume container in volume_init().
wined3d: Print the WINED3D_SWAP_EFFECT_FLIP FIXME only once.

The comment is also outdated.
riched20: Move the various selection setting methods to a common function.
riched20: Remove some over-zealous calls to clear the insert style.

It's cleared correctly, if the selection actually changes, in the
selection change notification handler.
ole32: COM cleanup of IEnumGUID implementations.
ole32: Use private define for char length of GUID string representation.
ole32: Store categories with offset so it's possible to copy them directly.
ole32: Fix refcount of returned enumeration instances.
wined3d: Recognize Haswell mobile graphics 4600.
wined3d: Recognize GeForce GTX 765M.
ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip().
po: Small Ukrainian translation fix.
wordpad: Pass the correct window to the font size list validator.