Commented out some random Chunk Provider code referencing a file that doesn't exist (Unfinished?), Ripped Block and Item declarations out of mod_BiomesOPlenty.class and put them in their own seperate files (Jesus Christ did that require more effort that it's worth), made Holy Grass turn into Smoldering Grass in the nether instead of soul sand, changed Holy grass to be more effective with a pick than a shovel.
Switched around the moss and willow textures (Never would have noticed without someone pointing it out :P)
Removed Biome Declarations from mod_BiomesOPlenty.class
Moved configuration files out of mod_BiomesOPlenty.class
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty

Conflicts:
	src/minecraft/tdwp_ftw/biomesop/mod_BiomesOPlenty.java