Version 2.8

[Added] - When spawning on a spawn beacon, you come in via HALO jump.
[Added] - New store interaction system.
[Added] - Supply drop mission written by OCUK MarKeR and tweaked by
404Games.
[Added] - Lots of new mission spawn locations.
[Fixed] - Floating crates/objects sometimes appearing above Novy.
[Fixed] - AI Team defend script. Be careful, they now actually use their
mounted weapons
[Fixed] - Vehicles no longer spawn in silly places / silly angles.
[Fixed] - Not able to interact with stores sometimes.
[Fixed] - Outpost having overpowered weapons.
[Fixed] - Other misc fixes that have been mentioned on the forums,
Thanks for your help!
[Improved] - Vehicle HUD to now show the players respective role within
the vehicle.
[Improved] - Mission spawning system thanks to Kettlewell.
Version 2.8a

[Fixed] - AI getting into mission vehicles.
[Fixed] - Fixed some issues with missions.
[Fixed] - Added in some defines for missions to easily edit the times.