Fixed bug #44 (Ring fight bug prize money and invitation not triggered)

Sometimes end of the fight was mistakenly handled
as jumping out of the ring (disqualification).
Xcode solution fixed.

Using _build/lib-SDL-devel-1.2.15-macos-i386 instead of the system library.
Fixed crash on Mac OS

which happend because of writing into array using negative index
Fixed crash on Mac OS

which happened because of:
- BACKBUFFER using outdated sdl surface after toggling full screen mode;
- releasing sdl surface acquired with SDL_SetVideoMode
On Linux and Mac OS X, SHIFT can be used of ALT to move backward

That resolves issue #40
Fixed issue #48 (Unnamed civilians disappear)

Patch provided by mgl from BPF:
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/317704.html#Post317704

License: unknown
changelog fixed
Reverted incorrect changes from e5b9049 (Fix warnings produced by Visual Studio 10 Express)

This fixes bug #49 (Floating Point Exception when AI shoots)
Fixed issue #50 (Linking ja2 fails on Ubuntu 13.04)
Fixed bug #47 (High res glitch on loading game)
Fixed bug #52 (High res glitch with merc move menu)
Fixed bug #51 (Broken text log after loading a saved game)

The text was broken because it was saved on Windows as UTF-16, on Linux as UTF-32,
but read as UTF-16.
Fix crash when saving the game (Issue #53)

The crash usually happens when trying to save a new game (when the global
buffer of messages is not full yet).
Fixed issue #56 (laptop mode has problems with high resolutions)

Courtesy of Oliver Jankowski.

License: UNKNOWN
List of contributors
Fixed issue #57 (Deadlock leads to player turn without reseting the AP)

This bug was caused by incorrect changes in rev. 6006534

Thanks to Oliver Jankowski for discoverying the bug and suggesting a solution
Fixed compilation with debug messages turned on
Fixed issue #59 (Inventory won't open on strategic screen if using a non-default resolution)
Fixed minor high-res glitch
Simple Logger library added

https://bitbucket.org/gennady/slog
Rev: 02034fb

The MIT License (MIT)