Edited model to interact with network
Edited clientModel and expandedLobbyInfo
Added logging to server, server-side implementation of messages to client
Got creating a new lobby working
changed messages to get initial confirmation message working
Added update message, made Player serializable, removed old serverLogger class
Added leaving lobby option
Merge remote-tracking branch 'origin/master' into client-server-interaction

Conflicts:
	src/vooga/rts/networking/client/GUI/CreateLobbyView.java
	src/vooga/rts/networking/client/GUI/LobbyView.java
	src/vooga/rts/networking/client/IClientModel.java
Bugfixes, getting server and client interaction squared away
Merge remote-tracking branch 'origin/master' into client-server-interaction
Merge pull request #49 from Tadimsky/client-server-interaction

Client server interaction