VertexBuffer: memory to determine RAM usage.
Texture: method to determine RAM usage.
Memory debug output fixes.
Color: DMD 2.062 compatibility.
Camera2D: Documentation fixes and camera size method.
Vector: @safety, robustness, DMD 2.062 compatibility.
PNGDecoder: DMD 2.062 fix, better debug output.
Renderer: Blend modes can now be pushed to/popped from a stack.
Sprite: Convenience loading function, documentation and other minor fixes.
Minor documentation fix.
Vector: fixed a DMD warning.
Demo: better --help.
Prerenderer: fixed compilation, better --help.
Enumeration of isometric/dimetric tile shapes.
TileGenerator: a tool to generate tiles from textures for the demo.