changed graphics with shadows and enemies now run in and out of the map
Merge branch 'mk' of github.com:dhbwtd/dhbw-td
very nice version
now with static final variable for enemy offset
now most efficient solution
fixd unittest and calls
Merge branch 'mk' of github.com:dhbwtd/dhbw-td
Set to private
Moved game handling from TowerDefense to GameState. Added comments.
Merge branch 'bholste' of github.com:dhbwtd/dhbw-td
Merge branch 'lBerg' of github.com:dhbwtd/dhbw-td
Refactored HUD and game state
Merge branch 'master' of github.com:dhbwtd/dhbw-td into lBerg
Bug fix
Bug fix