Merge pull request #38 from sall/master

Merge from sall/vixen
Minor string issue correction
Disabled D2D Code for upcoming release.   Code is still in the codebase to address in the future, but for now is inaccessable
Initial Checkin of new Launcher Effect...  Renamed RDSController to CommandController.  But left the DLL Name the same so there would be no conflicts.
Fix memory leak where V3 doesnt let go of resources when user closes Sequence Editor.   Now when user closes sequence editor, all memory is freed up that was in use by the Editor.
Clean up debugging code. Simplify resolution calculation.
Full rendering changes. Fix issues that locked the UI even when background processing was occurring.
Reverse the colors on the info pop-up and add a bit of transparency.
Allow the SetLevel, Pulse, Chase, Spin, and Alternating effects to be smart enough to keep sensible colors. If an effect is copied/moved to a new set of elements that support discrete colors and our current colors are not in that set we should set defaults that are in the chosen colors. Likewise if we are on non discrete elements we can allow any color to remain.
Speed up some of the mouse move routines.
Take advantage of held captured elements and don't iterate the rows looking for them.
Make sure the tool tip is in the visible area of the screen.
Don't allow effects to be pasted beyond the end of the sequence.
Update defaults on Wipe effect to allow it to show up in preview
Fix twinkle issue...
Roll back minor change that was preventing a sequence from loading after another was closed
Merge branch 'EditorRenderingRevisited' of https://github.com/jeffu231/vixen into JeffChanges

Conflicts:
	Modules/Editor/TimedSequenceEditor/EffectRasterizer.cs
Implement real row selection. Row selection occurs from selecting the element row in the tree view. Allow full big boy application multi row select. Retain row highlighting for the active row by introducing notion of Active Row and separate it from row selection. Clicking in the grid highlights the row, but does not select it. All of this grew out of a copy/paste bug where we could not determine if the user wanted to paste at the row level or marker position.Thus attempts at row pastes would be time shifted. This includes the work to make the copy/paste work correctly. These two items are are tied together thus the combined commit.
</Novel>
Minor changes for disposing of objects
Revert the changes made for the combiner... Doesnt do what its supposed to when it comes to the Intents... Until this is perfect, best take it out