Cleanup of recharger code, including text styling.
Makes removing items from the recharger go straight into your hand.
Removes an unnecessary check from the gun afterattack(). flag does handle rechargers.
Merge branch 'master' of github.com:tgstation/-tg-station
Merge pull request #28 from aranclanos/master

Adding myself to the admin.txt just to test github and stuff
Removed mind.original
All usage of it on silicons is replaced by is_special_character()
is_special_character moved from admin.dm to mob_helpers.dm
Also fixed a runtime having to do with objectives.
Added the slashes before the paths.
Merge pull request #27 from Petethegoat/master

Update to rechargers.
Merge pull request #30 from MrPerson/master

Remove mind.original
Rewrote how handcuffs work. Fixes gcode issue 1376.
Includes standardization and text styling.
Merge pull request #32 from Petethegoat/issue_1376_fix

Rewrote how handcuffs work. Fixes gcode issue 1376.
Cable coils and cable cuffs now use the inhand sprites. Only red and blue, for now.
Merge branch 'master' of git://github.com/Cheridan/-tg-station
Updated the additional MetaStation map to v22D from v22A:
v022D
- Added a few small changes to maintenance and some other areas, adding a few MULEBOT delivery points that were missing, as well as one to disposals.
- Fixed the APC direction in the janitor's closet
v022C
- Made some changes to the shuttle to make it nicer
- Fixed some problems with the atmos burn chamber being a bit clunky. It's more usable now.
v022B
- Got rid of table between sleepers in the emergency shuttle. Sleepers should be fine now.
- Remade the AI upload foyer so servers are not doubled unnecessarily.

Full image of the station: https://dl.dropbox.com/u/858120/Static/SS13%20Map%20Thread/13-03-10%2019-23%2022D.png

Please post any feedback here:
http://forums.nanotrasen.com/viewtopic.php?f=16&t=12512
Modifies ID computers to allow opening additional positions for latejoiners. Very restricted at the moment to test how it's used by the playerbase

See http://forums.nanotrasen.com/viewtopic.php?f=16&t=12490&p=195140#p195140 for details
-Basic new 'fluff' system on eating.
* allows for random verbs per item while eating, and for items to be wrapped and require unwrapping before eating.

* this resolves the hunger message bug

* chocolate utilizes the unwrapping method using an all new sprite

* multiple items have been assigned custom verbs

* beet soup switch condensed
Re-enabled closing original positions with a cooldown
*Moved chocolatebar/attack_self() to super
*Moved chocolatebar/proc/Unwrap() from super.
Updated MetaStation to v22E from v22D
-Added wall-mounted map posters around the station
-Improved various aspects of a lot of areas
-Changed area designation of space outside the vault

Also updated decals.dmi, adding map-left-MS and map-right-MS on top of the normal map-left and map-right sprites.
Removed the old map
Merge pull request #38 from Metacide/master

Updated the additional MetaStation map from v22A to v22E, added in-game Map sprite