steps,hp,ex added to creature
Merge pull request #4 from kartner/master

added ex, hp and steps to creature
after move in Player and Monster step gets added and hp gets reduced in player. in main: hp and exp gets displayed
Merge pull request #5 from kartner/master

changes for steps (steps counted and hp reduced of player) both displayed in game
Merge branch 'experimental' into merge

Conflicts:
	src/rogue/creature/Player.java
Added some new textures for player and monster
and a new texture set for frames
rouge is now greyzone
also modifying MapLoader
implemented  very simple trigger
currently used as level exit in demo map
improved maploader:
an 'E' in a map denotes the exit, a 'M' a Monster
fight works but we still have to make it work for other items
created a new package: items and created abstract class item and a class extends item: food
updated Player.java
created more items for the items class and are working on the implementation in player
Merge branch 'exp'
updated readme
added changes to player attributes; added attack() , hit() in creature class; improved attributes in player creature monster
 resolved conflicts
working on player and the items if calls
fixed conflicts after pull
updated readme