Beginning single method for collision handling.
Merge branch 'master' into GeneralizeCollisions

Conflicts:
	PantheonPrototype/PantheonPrototype/Level.cs
Beginning the conversion to centralized collision handling.
Adding a characteristic system to help with collisions.
Adding shootable tile detection.
Adding a centralized collisions for MapObjects.
Staring blankly at the screen... What now...

Kind of daunted by the perceived magnitude of entity collisions.
Added centralized handling for entity collisions.
Cleaning up the centralized collision function.
Cleaning up code artifacts.

Preparing to begin work on the quest manager.
Merge branch 'GeneralizeCollisions'

Conflicts:
	PantheonPrototype/PantheonPrototype/Entities/Characters/PlayerCharacter.cs
Fixing deletion stuffs.