Merge branch 'sharpdx_2.4.2' of https://github.com/Nezz/MonoGame into develop3d
Don't start playing a SoundEffectInstance if it's playing
Don't start playing a SoundEffectInstance if it's playing
Added support for music playback on WP8
Added support for music playback on WP8
Added basic orientation handling for WP8
Merge branch 'develop3d' into stable_ARMED!
Merge branch 'stable_ARMED!' of github.com:SickheadGames/MonoGame into stable_ARMED!
Attempting to create less Action objects when unnecessary.
Reverting miscommit.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/iOS/iOSGameView.cs
Merge branch 'develop3d' of https://github.com/Nezz/MonoGame into develop3d
Back to using data in motion devices as the bug has been resolved in MonoTouch
Merge branch 'iOSThreadingImprovement' of https://github.com/SickheadGames/MonoGame into develop3d
Merge branch 'GLShaderPrecision' of https://github.com/SickheadGames/MonoGame into develop3d
Reverting to original iOS video player as it was not used anymore
Merge branch 'develop3d' of https://github.com/mono/MonoGame into wp8_fixestake2

Conflicts:
	MonoGame.Framework/Audio/SoundEffectInstance.cs
	MonoGame.Framework/Media/MediaPlayer.cs
Merge branch 'wp8_fixestake2' of https://github.com/Nezz/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/Audio/SoundEffectInstance.cs
	MonoGame.Framework/Graphics/Vertices/IndexBuffer.cs
	MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs
	MonoGame.Framework/Media/MediaPlayer.cs
	MonoGame.Framework/WindowsPhone/WPGameWindow.cs
Merge branch 'develop3d' of https://github.com/mono/MonoGame into wp8_fixestake2
Fixed constants for Windows Phone project