More network stability changes.
some powerup code (needs controller) and some random fixes
Fixed bug with server reset.
switched over to programmable shader pipeline
added shader into repo
Merge branch 'programmable_pipeline'
removed Renderable interface and associated draw code
fixed broken commit, sarry
fixed release mode bug
fixed reset error
shader changes
powerup stuff
powerup stuff
Added config, added server commands, modified Extractor
Merge branch 'master' of https://github.com/ty1824/crush

Conflicts:
	src/server/Server.cpp
	src/server/game/S_Extractor.cpp
multiple ship texture support added
Added more server config options.
added glowmap shader
fixed crash
fixed max clients off by 1