Fixed ENIGMA.exe Output Log Size *Merge*
I made it overwrite instead of append the data each time, so it won't get
too big now. Also added a fix to the plugin for old EGM's that did not
have shaders the reader will now detect if there is a shaders folder and
if not add the node to LGM. Please merge when ready.
Made EGM's double clickable and accepted on the command line and that in
turn solved the earlier EGM problem the correct way by reloading the tree
first.
Removing that JDI shit that accidentally got committed.
Merge pull request #379 from RobertBColton/master

Fixed Plugin and Executable