Wrestled with getting static linking to work.  Never did, so tried to revert back.  That was an exercise in confusion and voodoo magic, but looks to be working correctly now.
Fixed some CSS and %complete display quirks.
Stuck Env into an MVar, so it can be shared between sessions.  This is especially important for the DB connection because it's hard to close the connection when the user disconnects.
Fixed bug with the Elsewhere status.  It should be in the DB status, not the Location.  Tested against an Ice Speck.
Added FNIStash sandboxing so that different instances can be run.
Added phsical armor to item popup.
Fixed typo in physical armor descriptor.
Added quasiquotes (with a lot of troubleshooting) so that css and html files are encapsulated in the exe.  Now exe is entirely self contained (some dlls might still be required though).
Made default configuration better, and added some better functionality.  FNIStash should work without any configuration for softcore Steam users.
Added file version to DB and also added a max width on message window for long messages.
Added quantity to popup and icons, if applicable.
Fixed problem with dragging an archived item and dropping it into archive.
Implemented feature request: archive all button only archives items in active tab.  Complete.
Cleaned up popup based on BB's feedback, and also eliminated some duplicate code in CSS file.
Pretty big update to show set membership and bonuses. Also changed popup blue color to be more visible.
Changed save button text.
Implemented feature to import individual items from data files.  This is also the format that Stash Ninja uses.
Added database export functionality.
Added an emptiness check on Export directory before export.
First round of automatic backups. Having trouble backing up DB once connection is open.  Also trouble with losing leading 0's on dates.