-Fixed the EditMenu not closing when object is selected.
-Fixed the stock tank panel bug issues.
-Stock Tank now displays the Fish object that has the key "STOCK" 
-Added Health textfield to EditMenu and changed "Length" to "Size"
-EditMenu is ready to update the object when user clicks apply or update button.

ISSUE FOUND:
When removing an object from stock tank Error Message occurs: Could not remove object with ID 1 from node GameObjectNode.