Use FBOs for GBuffers and share GL contexts between several such.
Allow loading events from composition to properly propagate to avarender.
Use FBOs for GBuffers and share GL contexts between several such.
Allow loading events from composition to properly propagate to avarender.
Merge branch 'core'
Make it possible to wait for deferral exceptions.
Make it possible for textures to throw loading-exceptions from fill().
Added a new texture resource layer that decodes and mipmaps itself lazily.
Merge branch 'core'
Remember to properly mipmap TexRs and set their parameters.
Split the functional parts of TexR to a reusable TexL.
Fixed applier consistency bug.
Moved TexL RLoad wrapping specifically into TexR.
Use a lazy texture for the tileset packbuf.
Merge branch 'core'