Move drawBox to Texture
Commence reorganization around drawBox
Add HiPerCrCiC
Xcode stuff
Remove Active
Attack gets promoted to a class
Remove attachEnergy from Bench
Shorten Bench::display
Stuff happened in Card
Add more methods to Collection
Deck gets more abstracted away from it
Hide Discard's display method
Remove/break code in Draw
Use drawBox instead of glBegin
Change display to a virtual void method
Simplify Hand.cpp
… and Hand.h
Add some handy methods to Player
Trim some dead code from Pokemon
Effectively kill off Prize