Janiborgs can no longer place their mop, light replacer or trash bag in the janicart. Fixes #1954
Language fix "this the" -> "the" in storage.dm
Following code standards

- One statement per line.
Fixed some runtimes regarding the datum of the objecting being built being deleted while being constructed.
Posters

Hey look, Posters!
http://puu.sh/5QlUx.dmi
Image
Very English!

I suck at spelling and grammar.
Holy fuck English

I hate what I speak.
Forgot a .

...
No slipping when lying down

- No slipping when lying down
- Doesn’t change slipping mechanics otherwise.
I spend four hours merging my commits and I find this

- if it was any other programming language it wouldn’t have even
compiled.
Shuttle launch timer cannot be shortened when less than 11 seconds are left.

Added a check to see if the timer is less than 11 seconds before attempting to change the timer.

No message is give to the player, but since this is such a rare thing it shouldn't matter. Using your ID on the console doesn't give you any feedback while in flight either so whatever.

Also removed an unused pair of "()".

Fixes issue [#2064](https://github.com/tgstation/-tg-station/issues/2064).
Gibbing borgs explode violently.
Subtypes of janiborg tools

- The other way of fixing it. I’m not sure why this is better.
- Removed condescending messages to cyborgs.
Removes magic numbers and an useless check

- it shouldn’t runtime.
Switched position with gib
Fixes add_log being used in an obsolete way

>Contributors checking before commiting
>Maintainers checking before merging
Ahahahaha
Yeah

I suck cocks
Woopsy daisy

Thats what horrible abominations of intext checks do to you
Fixed #2088
Fixes chem dispenser properly

Fixed #2051
* Fixed the party alarm from only working in areas with a certain light level.
* Reduced a lot of duplicated code in the party alarm.

* Added a shield range variable for the anti-breach shield generators.
* Changed the shield range to 4, making them more useful.
* Fixed a bug with the deployed_shields list not being cleared after the shields are down.

* Fixed a runtime with shake_camera()
Security Sprite updates.
Replaces all instances of the old Swat and riot sprites with Validsalad's new ones
Replaces Sechailer's with Officer, Warden and HoS versions code and Sprites wise (Sptires by Validsalad again)
The officer gas mask is gas/sechailer, the warden's is gas/sechailer/warden and the HoS's is gas/sechailer/hos