Added basic fallback Resource-Loading System.
Changed git-ignore a tiny bit.
Big changes to the application base.

Including a basic crash-report system, and some fixes.
Made it possible to use Alpha in IVertexDrawer.
Fixed up the Unsafe class a bit.
Added AU to M conversion-number.
Some changes and additions to the vector class.
More notes.
Fixed a tiny mistake (probably not completely!).
Added different russel-diagrams.
Added ITexture class.

Is to be used for EVERYTHING that represents a OpenGL 'Texture'.
Added TimedVectorInterpolation class.
Added modern OpenGL classes.
Added some basic GLSL shaders.
Complete refactoring and overhaul of code.

Namely:
- Moved Galaxy generation and drawing code into external class.
- Moved/Created Solar-System drawing into own class (partially).
- Made some minor changes to the Quadtree class. (Should be called
PlanetFace class)
- Too many changes in the Montauk class to write down.