Allow T3D to compile against the latest version of FMod. LowMem Software Reverb has been removed as of FMOD Ex 44409
Now projectiles wont explode before they have been armed. Results in projectiles being able to collide with several objects before exploding.
Removed indentation fixes.
Fixed GroundCover placement on rotated TerrainBlocks.
Trigger a terrain signal when its transform is changed.
Created Header file for net.cpp
There is no /shape/ subdirectory in art/particles any more.
fixed camera code not checking for invalid/missing datablock: crashed before
compile fix for rift sdk ver 0.2.2
fixed pointer problems and guard in material files
added checks for valid pointers after locking
Merge pull request #417 from TarasPodoroga/development

There is no /shape/ subdirectory in art/particles any more.
Fixed air acceleration going wild.
Added Recast/Detour library code and module.
Added PLC_Navigation hint for gathering navmesh polygon data.
Added navmesh wrapper code and module.
Bullet Library v2.81
Merge pull request #364 from keiouu/bug/fmod-lowmem-reverb-44409

Allow T3D to compile against the latest version of FMod
Merge pull request #406 from eightyeight/ground-cover-terrain-rotation

Fixed GroundCover placement on rotated TerrainBlocks
Merge pull request #407 from eightyeight/terrain-update-trigger

Trigger a terrain signal when its transform is changed