added animate.css

-cleaned delegated switching to listView.

-added bounceIn to itemView.
started working on animations for itemView
added partializer() + added 3rd display state
card reveal

added .flyAway
changed bg wall color change time
optimized for hw acceleration on 3d transforms

-built infinite card flipper jig
-tuned draggable() to not trigger on merch or moneyshot
- added truePeriod plugin to ko scope
-started working on lower rez to higher res transition
cleaned up old query ui dirs
resolved z issue in 3d space

also HW accelerated animate.css
Merge branch 'selectedItem_flyin' of https://github.com/garris/kserver into selectedItem_flyin

Conflicts:
	judy/css/app/app.css
this is ok

working on trueMapper()
solved the issue with truePeriodMapper()

I guess nothing is actually wrong with this -- it totally works and does not change implementation of observable.  but also -- it fails on modularity and works because of ko centric implementation.   would like to refactor at some point.
fixed img.merch animation targeting issue?

hope so.
wall color now fading again.
this is working on on chrome

classes are set on dom elements but no optimization action is taken.
YES! safari optimization POC a success.  Totally doable.

see doRender conditional in markup.
added doRender.subscribe()

resets the isLoaded() flag to false in the event that doRender has removed the list item from the list
started palette indicator + scroller background
palette indicator is working
actual innovation has occurred

smooth transition between low & hi-res previews.
fixed color chips
slight redesign of selectedItem makes it more useable