offline mode, initial checkin - added option to store game locally and play it without network connection  
new code:
  iPhoneClient/Offline/
  server/sync
changes to original code:
  - JSONConnection 
     #import "JSONConnection+Local.h"
     using performAsynchronousLocalRequestWithHandler: and performSynchronousRequestLocal
  - Game.h, added offlineMode
  - AppModel.m, changed the way to get managedObjectModel so that it does not interfere with offline managedObjectModel
  - GameDetailsViewController.m, added "Download Game" option for offline games
added overlays to offline cache
YOI calls
Merge remote-tracking branch 'origin/feature-offline' into develop

Conflicts:
	services/v1/overlays.php
Merge branch 'develop' of https://github.com/ARISGames/server into develop
Modified Algorithms
Facebook LogIn Server Stuff
New Constants to Module
cleaned up the deletion of notes
Recent Notes Fetch Changes
Got offline mode to return objects and slight fix to fetch recent notes.
Text file showing all database changes made to dev and not prod
thumbnail media infrastructure
fixed path switch for wideimage library
added media thumb data to backpack API
Made new robust note fetching method called getNotesWithAttributes
Added media_id to tags
infrasturcure for video thumbnails
ffmpeg compiled and ready to go
latest db_upgrades