UPDATED: Eluna

ADDED: Corpse class. LuaEngine:

* PushCorpse

* CHECK_CORPSE

Corpse Methods:

 * GetOwnerGUID()

 * GetGhostTime()

 * GetType()

 * Create(player)

 * ResetGhostTime()

 * SaveToDB()

 * DeleteBonesFromWorld()

 New Player Methods:

 * GetCorpse()

 * CreateCorpse()

 * SpawnBones()

 * RemovedInsignia(looter)

 New Global Methods:

 * AddCorpse(corpse)

 * RemoveCorpse(corpse)

 * ConvertCorpseForPlayer(guid [, insignia])

 * RemoveOldCorpses

UPDATED: MapMethods / LuaEngine.cpp - Removed commented out code and corrected spacing.

FIXED: Checking if the 'scripts' directory exists. It never worked before and now it does. Also, if the directory doesn't exist, it will create it for you and restart the Lua Engine.

All new method documentation has been added to the wiki, along with the new Corpse class.