Updated java project for modern Java dev tools

- Added Maven POM (the "univesal" Java project configuration file)
- Updated Eclipse project to add JUnit 4 library
- Reorganized sources into accepted source trees
Added basic dummy JUnit test
Add an example .rvmrc file and gitignore any real one
Creating a Gemfile and example files for both minitest and RSpec
Add simple spec and readme file with instructions to install jasmine-node
Add CoffeeScript test support with Jasmine and readme instructions to run tests with node.js
Add CoffeeScript compilation to README
Export Game function for testing.
Merge pull request #1 from jrglee/master

Jasmine test setup for JavaScript and CoffeeScript
Made c# version runnable straight out of box

Removed suo  (solution user option) file
Removed empty program.cs
Made GameRunner startable
Merge pull request #15 from johnnonolan/master

Made c# version runnable
Create README.md
Update README.md
Adding a Go version

based mostly on the Python and Ruby versions.
Minifying and/or uglifying

since we can run the thing via `go run trivia.go` anyway...
Didn't mean to change this
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'meatballhat/adding-go-version'
Fixed unfair "Chet starts in Penalty Box" bug in Ruby example

In Ruby, zero is truthy. The penalty box array was initialized with all
zeros.  Because of the off-by-one error when adding players to the game,
this would mean that Chet would start in the penalty box.

The bug was difficult to spot and was only discovered when we tried to
"fix" the penalty box at a legacy coderetreat when we inadvertently
fixed the bug (we couldn't understand why our output changed drastically
when we ran our Golden Master). The bug also only exists in the Ruby
version (due to Ruby treating zero as equal to true).
Merge pull request #16 from jthurne/master

Varous updates from Pittsburgh