changed setContentView to splash_page and play and settings direct to
the right views when clicked
Merge branch 'david3' into bea
Adjusted image button properties in splash and settings screens so
they fit better on small screens.
Added a listener to the play button animator so that game screen can be
loaded when the animation ends. Tweaked the rotation animation slightly.
Just saving changes.
Added animation of cells when board is created/reset.
Minor cleanup.
Merge branch 'Ar' into david3
Fixed button listeners. And reorganized to have more specific methods
for showing views
Merge remote-tracking branch 'origin/bea' into bea

Conflicts fixed:
	sosgame1/res/layout/splash_page.xml
	sosgame1/src/com/example/sosgame1/MainActivity.java
Merge branch 'david3' into bea

Conflicts fixed:
	sosgame1/res/layout/settings_page.xml
Testing of some UI. "Player BLUE"
Added other UI graphics for ingame. No methods or anything just iamges.
Settings page is now accessible from game and can go back and forth.
Added a dummy method for the scores to update.
Also, I moved the other dummy buttons down the screen in the commit
before this.
Added a counter and methods in the surface view to keep track of the number
of 3D animations and control the render mode accordingly. Randomized the
duration of each cell animation.
Changed back to 5x5 board before pushing.
Merge branch 'bea'
Forgot to reset eyeZ after changing back to 5x5 board.