made a big level
more work on level 0 -- to be changed to level 11 once level loading system is functional
Merge commit 'f7dde57b68f98922c53668bcd2b73c2df29cc49e'

Conflicts:
	Assembly-UnityScript-Editor-vs.unityproj
	Assembly-UnityScript-Editor.unityproj
	Assembly-UnityScript-firstpass-vs.unityproj
	Assembly-UnityScript-firstpass.unityproj
	Assets/Scenes/Stage.unity
Merge branch 'master' of https://github.com/zeroarcanum/fadar

Conflicts:
	Assembly-UnityScript-Editor-vs.unityproj
	Assembly-UnityScript-Editor.unityproj
	Assembly-UnityScript-firstpass-vs.unityproj
	Assembly-UnityScript-firstpass.unityproj
Merge commit '62f5b7399b101c156c3c38905d487398cb57d2a6'
making doom level
Merge commit '901204b31c82c0f2370201376d6425e766a2ab86'

Conflicts:
	Assets/Prefab/Creature - Rattler.prefab
	Assets/Prefab/Creature Fast Ass.prefab
	Assets/Prefab/Musical Creature G.prefab
	Assets/Resources/levels/0.bytes
	Assets/Scenes/Stage.unity
	Fadar.userprefs
giant level 15 complete
added new creature textures
Added warp texture, modified creature particle effects
commit world controller
commit world controller attempt 2