Registration and instantiation of entities and blocks works now
Finished making world and universe factory methods, and added utility methods in BDSCompound
Added texture for QuadEntity
Extracted methods to make cleaner
Fixed NPE when input is null
That's what it was supposed to do
Implemented toArray(T[] a)
Cleaned comments, and make config init
Reference GameLogger as soon as the game loads, so that it suppresses Slick2D's logging
Specified that language level should be 1.7+
Complete overhaul to the config system, also, config.cfg ignored, and tests for the new system