Removed unnecessary I/O
set gameMech to null and check for gameMech instances
added logic to operator control methods for joysticks
added shooter controls in operator controls, changed solenoid to double acting
added turnShooter control to operator control
changed parameters and aiming system
merged Anna and DJ into master
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/AimingSystem.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/Arm.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/ClimbingSystem.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/ClimbingWheel.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/DriverStation.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/FRCMath.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/GameMech.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/GyroSensor.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/Indexer.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/Parameters.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/RobotState.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/Shooter.java
Update src/com/phoebushighschool/phoebusrobotics/ultimateascent/TankDrive.java