|SOURCE|
[Common::StickFighter]
* Added a private member function, PreIntialise, which is used to set up
  platform-specific variables
* Character type is set to zero in the constructor
* Character member function attempts to load a file from disk (which should be
  verified that the file exists before attempting to load it)
[Linux::StickFighter]
* PreInitialise creates a new instance of a GLModel for the character model