Change !0 to true and !1 to false
Rename i to item in r.prototype.runItem
Rename r to dir in r.prototype.runItem
Expand if-statements in r.prototype.runItem
Expand turnary operator to if-else statement in r.prototype.updateQueue
Expand in e.prototype.fight
Expand one if-statement in e.prototype.getSight
Corrected an problem with a previous expansion in e.prototype.getSight
Expand else-if chain in e.prototype.containingCollisionAngle
Rewrite turnary statement that wanted to be a simple or-statement
Expand in r.prototype.takeHit
A couple simple expansions
Expand a weird one that was simpler than it looked in e.prototype.fight