change highlight color
execute normal command instead of key mapping
bugfix limit count is small one
bugfix don't limit if no current_key_limit
check current_key_limit before key mapping
add several puzzle
add function called duzzle#puzzle_list()
don't use global variable as temporary variable
add unite source for duzzle
add functione called duzzle#experiment_names()
add complete for unite source
print use of key limit
support message file for i18n
check last line instead of check message
revice puzzle map