Merge branch 'master' into dev
Merge branch 'master' into dev
created VS project
skeleton for project with freeglut on VS2012
corrected style
skeleton for port
group naming
unnecessary PVR texture loader
removed unnecessary dependency
Merge branch 'dev' into macOSPort
added in shaders and resources
cleaner iOS switch for GLincludes
shaders grouped under resources
corrected naming of OS specific groups
corrected naming for iOS specific path utils
corrected placement for iOS specific path utils
added in engine files
added in required frameworks
corrected includes on GLIncludes
removed texture map