moved some style from hard  coded into css
Merge branch 'node_threejs' of https://github.com/adlnet/vwf into node_threejs
send error handler down to utf8 loader to properly deal with load failure. Fire message to remove loading dialog. Fix but in asset import where geometry has more than 2^15 verts. Just ignore out of bounds indexes. Possibly look into making 3DR encode use variable bit depth on index list depending on number of verts. Better handling of missing UVs on coord channel 0
Merge commit 'HEAD@{1}' into node_threejs
Merge branch 'node_threejs' of https://github.com/adlnet/vwf into node_threejs