renaming of sprites, animations and atlases
renaming of sprites, animations and atlases
simple smoother moving
rendering from static objects
rendering static objects plus animation
house keeping
parse touch input
changes animation after input
simple collision detection ... simplest game possible
keyboard input handler
dependency refactoring
fixes touch controls on iOS
performance refactoring, reducing object creation
performance refactoring, reducing object creation part II
object pooling for touch input
object pooling for static rendering objects