Merge pull request #42 from PotcFdk/master

Fixed typo in core.lua
Moved to modular context.
Fixed: Lambdas and events no longer lose memory.

This is a huge commit, please report all bugs to the github bug tracker.
Fixed: propcore.
Added a reset button to the new options menu for the colors.
Minor small tweaks for a later project.

Signed-off-by: Oskar <oskar.warme@gmail.com>
Fixed: Shading on holograms.
Fixed: Holograms should no longer freak out.
Added: Benchmark to overlay (used execution time per second).
Changed: Loops now use the new memory system.
Changed: Execution updates now limited to one per tick.
Merge branch 'master' of https://github.com/SpaceTown-Developers/Lemon-Gate
Changed: Reverted casting parser.
Fixed: hologram( S, V )
Fixed: Loops!
Fixed: Timers halting.
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Fixed: propcore exceptions.
Changed: ops now refreshes at tick, (same as E2).
Added: intersectRayWithOBB(vector, vector, vector, angle, vector, vector)
Added: intersectRayWithPlane(vector, vector, vector, vector)
Fixed: Timers
Fixed: Http requests.
Fixed: Outports!
Fixed: Entity updates.
Changed: CPU Time now uses average.
Added: event dupeFinished()
Added: Number vs Vector operators.
Added: rotateAroundAxis( V, N )
Fixed: round( V )
Fixed: Editor malfunctions on reload.
Fixed: Angle component breaking vectors.
Fixed: Editor options menu.