Dunno why this stuff keeps changing. Maybe there is a timestamp
somewhere?
Artificially cap each play to 15 seconds by default. This cuts
down the storage and CPU requirements by about 66%.
Try to make ffmpeg quit if it hangs up. I don't know if this will
work.
When slicing plays, ignore timeouts in the final return value but
still try to use them to compute the end time of plays.
Version bump to 0.0.5.