RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameForge
Add hitInfo field to MovingObjectPosition for when an int doesn't suffice
Fix another NPE when Items are in Block range with custom renderers, Modders keep your items out of the block range! Closes #581
Fixed render count for stacks of blocks 40+ and distrabution of items based on scale. Closes #579
Merge pull request #584 from Chicken-Bones/hitinfo

Add hitInfo field to MovingObjectPosition for when an int doesn't suffice
Add forge network handling support

Updated FML:
MinecraftForge/FML@4922e90d81d8b8b9374c4d04858a06c5bf03965c Separate network mod config from setup. Allows for Forge Packet Handler nicety
Fix type in biome list.
Fixed creative tab rendering with invalid color closes #588
Updated FML:
MinecraftForge/FML@3bf50c4bbe82f0cc317dafcf2a569cb5210bc738 Fix server side derp with Forge network packet handler
Introduced the framework for Forge's packet handler system. Heavily based off FMLPacket.
Packet splitting and reconstruction is handled.
Add support for servers to register dimensions on client.

In order to support multi-worlds such as MultiVerse, the server needs the
ability to register dimensions on client or many forge mods such as IC2
will not function correctly. This has been an issue for MCPC which
provides both Forge and Bukkit support to players. By adding the
DimensionRegisterPacket class, MCPC now has the ability to send the
required packet to client to register a dimension with DimensionManager.
Merge pull request #590 from bloodmc/master

Add support for servers to register dimensions on client.
Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID.
Fix potential GL issue when atlas animations bind textures without informating RenderEngine.
Updated FML:
MinecraftForge/FML@843a13c1ab1e3901160082fa63c557243fb64675 Try and clean up cycle detection output a bit
MinecraftForge/FML@82e9de8641c6a559eec711ea6d1e940d99cbc98f More tweaks to the mod sorting code
MinecraftForge/FML@ac97370f94d10beee5f021795cddda827c4411d4 Add in a pretty sorting error screen
MinecraftForge/FML@f1d68ed4c82cd28e50ec6a0befc55ff0165bfe08 Throw the sorting exception
MinecraftForge/FML@edc1fb24e2cad9badd2dd18ccccd590d77156e18 Send the "suspect list", and print the suspect versions
Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594
Patch village distance checking to use floats instead of ints, to avoid int wrapping
Fix isAir check to see if a portal can light. Should fix w/Railcraft and others
Make changelog generation non-fatal untill we get jenkins issue figured out.
Add cache for ASM Event Handler bridge classes, should not need to redefine a class to invoke the same method on different instances.