made BlockFluid.theIcon protected
fix bug #489 from #429
Fix up some liquid logic
Fix possible NPE in ChunkManager. Closes #478 in reality
Fix AT file
Fix up liquidstack so it knows about the texture sheet for it's icon
Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier.
Add in persistence code for LiquidTank. Using it should protect against liquids that get removed f.e. Closes #395
Sanity check the item ID for loaded liquid stacks better.
Removed obsolete patches
Updated FML:
MinecraftForge/FML@26ccb9106e443e664b0fdc1b95c3600b90ab2bc5 Change snooper/crash report brand handling. fmlbranding now loads another string!
MinecraftForge/FML@eff464cf0e656d92dfedf16e79e5cd6c36b9fc76 And the core patches for that
Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710
Merge pull request #496 from Krapht/master

Remove a SideOnly that crashes server
Updated FML:
MinecraftForge/FML@8b8837c9ff635d4988e0a1504fca38667825daf0 Fix NPE when branding isn't present
Fix vanilla texture bug causing rotated textures to be placed wrong.
Fix off-by-one in rotated textures.
Removed index bounds checking in some chunk functions, if you error blame Grum.
Fix EntityPlayer passed to Bonemeal event.
Revert MinecraftForge/MinecraftForge@f594109b30c87f5a0996eee9e8c4513380733cee If concurancy issues arise we will reassess. The provided solution caused entities to be removed incorrectly and cause 'invisible' entities client side.
Updated FML: MinecraftForge/FML@570faeb790745c35403c67fabab57651b71da576 Added the ability to save transformed classes to disc for debugging.
Add checking for 'ENUM$VALUES' in EnumHelper. Eclipse uses it's own internal compiler which does not follow the java standard of making the values field names $VALUES and private. Instead its public and ENUM$VALUES. Closes #502