Frecking work
	new file:   ISceneGraph.sln
	new file:   ISceneGraph/.gitattributes
	new file:   ISceneGraph/.gitignore
	new file:   ISceneGraph/IDrawableNode.cs
	new file:   ISceneGraph/IGroupNode.cs
	new file:   ISceneGraph/ISceneGraph.csproj
	new file:   ISceneGraph/ISceneNode.cs
	new file:   ISceneGraph/IStateNode.cs
	new file:   ISceneGraph/ITransformNode.cs
	new file:   ISceneGraph/IVisitor.cs
	new file:   ISceneGraph/Properties/AssemblyInfo.cs
	new file:   SceneGraph/Building.cs
	new file:   SceneGraph/Camera.cs
	new file:   SceneGraph/Cube.cs
	new file:   SceneGraph/DrawMode.cs
	new file:   SceneGraph/DrawableNodeBase.cs
	new file:   SceneGraph/GroupNode.cs
	new file:   SceneGraph/NameTypeVisitor.cs
	new file:   SceneGraph/NameVisitor.cs
	new file:   SceneGraph/Perspective.cs
	new file:   SceneGraph/Program.cs
	new file:   SceneGraph/Properties/AssemblyInfo.cs
	new file:   SceneGraph/Rotate.cs
	new file:   SceneGraph/Scale.cs
	new file:   SceneGraph/SceneGraph.csproj
	new file:   SceneGraph/Sphere.cs
	new file:   SceneGraph/Terrain.cs
	new file:   SceneGraph/TransformableNodeBase.cs
	new file:   SceneGraph/Translate.cs