Remove this memory event, as clear() is called after loop, which will call the destructor of each item. Picked up by AddressSanitizer as this was attempting to free() memory allocated with new()

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10108 387891d4-d844-0410-90c0-e4c51a9137d3
AddressSanitizer: alloc-dealloc-mismatch (operator new vs free) in hud_close()

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10109 387891d4-d844-0410-90c0-e4c51a9137d3
rather than piggy-back the perform-actions sexp on top of the when sexp, it works better to make it its own operator (fixes Mantis #2956)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10110 387891d4-d844-0410-90c0-e4c51a9137d3
clarify help... OP_AND will actually evaluate all arguments

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10111 387891d4-d844-0410-90c0-e4c51a9137d3
Fix Mantis 2954 (Standalone can't find default language)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10112 387891d4-d844-0410-90c0-e4c51a9137d3
According to the medal_stuff class, some of these should be MAX_FILENAME_LEN, not NAME_LENGTH

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10113 387891d4-d844-0410-90c0-e4c51a9137d3
Add stub for std_init_os() so that *nix can compile

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10114 387891d4-d844-0410-90c0-e4c51a9137d3
Webui: Resolve bug that was causing standalone game name to not appear

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10115 387891d4-d844-0410-90c0-e4c51a9137d3
fix Mantis #2933: don't output alt ship class information using fout_version

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10116 387891d4-d844-0410-90c0-e4c51a9137d3
fix Mantis #2955: crash when trying to join multiplayer server, caused by trying to memcpy an integer into a ushort (also add some sanity asserts)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10117 387891d4-d844-0410-90c0-e4c51a9137d3
let's not make expensive copies of all these SCP_strings

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10118 387891d4-d844-0410-90c0-e4c51a9137d3
turns out gcc doesn't like the two angled brackets adjacent to one another

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10119 387891d4-d844-0410-90c0-e4c51a9137d3
Fix WebUI server name changes updating in clients and FS2NetD.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10120 387891d4-d844-0410-90c0-e4c51a9137d3
Add support for the framecap menu option.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10121 387891d4-d844-0410-90c0-e4c51a9137d3
Persona-specific promotion debriefings (from Yarn)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10124 387891d4-d844-0410-90c0-e4c51a9137d3
fix gcc warning: declaration of ‘ship_obj’ shadows a global declaration [-Wshadow]

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10125 387891d4-d844-0410-90c0-e4c51a9137d3
make init_ship_entry actually init all the fields in ship_info make draw_weapon_models a ship flag instead of a boolean remove the MAX_SHIP_FLAGS #define because it didn't mean what everybody thought it meant

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10127 387891d4-d844-0410-90c0-e4c51a9137d3
medal_stuff passes the duck test, so make it an official class

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10128 387891d4-d844-0410-90c0-e4c51a9137d3
Fix #2957 - FreeBSD RAND_MAX is 0x7ffffffd, not 0x7fffffff, so we can't always assume that it's the latter. Also move the check earlier in the code, if it's going to break at all, break immediately on any non-conforming platform so we can fine tune this some more.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10129 387891d4-d844-0410-90c0-e4c51a9137d3
Yarn's fix for Mantis 2941 (Strings.tbms without the current language crash the game).

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10130 387891d4-d844-0410-90c0-e4c51a9137d3