!A - Adds GLEED system using new API
!T - Consistency pass on map base classes
!D - Deletes GLEED extension (moves it to core)
!T - Updates map, uses sensible texture size and more than 200 objects
!F - Adds touch controls to GLEED test
!T - Better real screen size handling
!T - Changes m_mpp for m_units (metres per pixel)
!T - Adds GLEED map documentation and license headers
!R - Makes the GleedMapLoader use the Map class instead of the GleedMap one
!D - Deletes GleedMap class (there's no hope for me :-|)
Merge pull request #219 from siondream/mapsapi

Adapts GLEED system to new maps API