Minor Changes

+ loadgame from slot now actually works. Before it always loaded from
game0.sav, now it asks for a slot to load from
+ savegame updates the slot variable in the game object on completion
(i hope)
+ toString() for some Objects
+ global String getter for better language support
+ global choice Method to generate a Screen to choose from options
based on numbers
+ global enter Method. I am getting a bit lazy here

As a test for the System, you can start a new Game, enter a Player name
and choose from a role.
Then the game closes. Reopen it and now choose loadGame