Removing the camera component STABLE
New camera works, however layers messed up
Adds layers to terrain

Look at create terrain function in board component
Addmore units
visual changes
Merge remote-tracking branch 'origin/Oliver'

Conflicts:
	EntityEngine/EntityEngine/EntityEngine/Components/Sprites/CameraComponent.cs
	EntityEngine/EntityEngine/EntityEngine/Components/TileComponents/BoardComponent.cs
	EntityEngine/EntityEngine/EntityEngine/EntityManager.cs
	SeniorProjectGame/SeniorProjectGame/SeniorProjectGame/Game1.cs
	SeniorProjectGame/SeniorProjectGame/SeniorProjectGame/SeniorProjectGame.csproj.Debug.cachefile
	SeniorProjectGame/SeniorProjectGame/SeniorProjectGameContent/SeniorProjectGameContent.contentproj