$"Added config option to have players respawn after set amount of time, as opposed to after a set amount of waves.\n Added messages that inform the player when they will next respawn.\n Added message that globally broadcast a players death.\n Added custom configuration classes that support per-key comments, that are based off of the old Bukkit configuration classes.\n Make it so the language file updates more cleanly when new messages are added.\n Reduce default range of entities to 64 to account for the high memory usage of long range pathfinding.\n Fix bug where the plugin will not work if you do not have Vault.\n Changed several event priorities.\n Several other minor tweaks.\n"

Added config option to have players respawn after set amount of time, as opposed to after a set amount of waves.
Added messages that inform the player when they will next respawn.\n Added message that globally broadcast a players death.
Added custom configuration classes that support per-key comments, that are based off of the old Bukkit configuration classes.
Make it so the language file updates more cleanly when new messages are added.
Reduce default range of entities to 64 to account for the high memory usage of long range pathfinding.
Fix bug where the plugin will not work if you do not have Vault.\n Changed several event priorities.
Several other minor tweaks