Fix bug with OxygenTank with 0 capaticy not being empty and show a better description in the inventory
Forgot to add Point
A little refactoring and performance increase for Map
Add Map:removeEntity
Add Map:entitiesInRect and MapView:entitiesInRect so we render only what we can see
When player is close to another entity with inventory show that inventory
Allow selecting the trade inventory with Alt + [0-9] and also show those keys by the inventories
Fix display of inventory title to the bottom left and change DNA length back to 12
Move a default string from InventoryView to Colony