Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13226 3db68df2-c116-0410-a063-a993310a9797
Small nerf to bolt shooters

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13227 3db68df2-c116-0410-a063-a993310a9797
A13 track - Gaulic early peace.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13228 3db68df2-c116-0410-a063-a993310a9797
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
Fix bugs with tests. Fix some other issues in the AI (attack plans deal with walls better, choose better paths, target selection is better. Dock building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the time.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13230 3db68df2-c116-0410-a063-a993310a9797
Fix the build and stops the AI from creating tons of AI dump images for no good reason.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13231 3db68df2-c116-0410-a063-a993310a9797
A13 - first Mauryan Indian peace track

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13232 3db68df2-c116-0410-a063-a993310a9797
Portrait for Wonders.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13234 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Mauryan civ json changed to use new Mauryan music track.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13235 3db68df2-c116-0410-a063-a993310a9797
Added Omri's 2 other new tracks to the relevant civs

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13236 3db68df2-c116-0410-a063-a993310a9797
Fixes use of invalid pointer from temporary string (caused some invalid read warnings in Valgrind)

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13237 3db68df2-c116-0410-a063-a993310a9797
Adds the server-side part of the javascript debugger. Refs #410


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13238 3db68df2-c116-0410-a063-a993310a9797
The original web GUI for the jsdebugger from contributor mmayfield45. I only removed the jquery demo directory and added some licensing information. This is for an older version of the debuggers server-side part, so it doesn't work anymore. The required modifications will be committed soon. Refs #410


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13239 3db68df2-c116-0410-a063-a993310a9797
My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code. Closes #410


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13240 3db68df2-c116-0410-a063-a993310a9797
Mauryan walls added with AO. No gate animation yet.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13241 3db68df2-c116-0410-a063-a993310a9797
Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13242 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Fix rotation interpolation.  Refs #1846.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13243 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Better fix for the angle interolation issue.  Thanks sbte for spotting it.  Refs #1846.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13244 3db68df2-c116-0410-a063-a993310a9797