fix crash
fix units walking in mid-air when going downhill (epic bug)
prevent units from changing speed or direction in mid-air also
try to fix compile of spring-dedicated
fix compile warning (unused function)
AAI: fix crash at exit (#3286)
AAI: remove unitdefid-1 weirdness / convert unitlist to std::vector
AAI: made numOfUnits local
update .gitignore
changelog++
buildbot: test for libc, libm & libpthread, too
buildbot: master.cfg udpdate
buildbot: refactor scritps into platform directories (and for sure break it :-/)
buildbot: refactor scritps into platform directories (and for sure break it :-/)

add OUTPUTDIR env to use it in scripts
buildbot: fix master.cfg
fix crash-case in LSC::SetUnitNanoPieces + refactor piece-caching code to be more maintainable
buildbot: fix symlinks
buildbot: fix symlinks no. 2
buildbot: symlink fix no. 3
buildbot: fix cppcheck surpress parameter