Merge pull request #142 from slipcor/bleeding

1.4.5-R0.3 build 2524 or higher required!
update plugin.yml
Merge pull request #143 from acstache/bleeding

update plugin.yml
Import ItemStack and minor cleanup.
Add a couple of new tiny features.

- With pvp-enabled: true, PvP is activated at the first wave,
  giving players a period of time to spread out.
- The per-class config option, unbreakable-weapons: true-false, can
  be used to set whether weapons for a class should have infinite
  durability or not.
Add auto-start-timer feature. Minor cleanup.
Add AutoStartTimer to repo >_>
Fix leaderboards. Tsk, tsk, Bukkit!
update boss health using new Entity Max Health API/fix health-multiplier values > 1 on default style waves
dont revert upstream fixes! whoops!
Wolves are wolves, not players
finish unreverting leaderboard fix/clean up
Merge pull request #146 from acstache/bleeding

Implement boss health using the Bukkit Max Health API, and remove health-multiplier limitation of "0 < limit <= 1".
braaaaaaains... just kidding, but here are some more zombies
Merge pull request #149 from acstache/bleeding

braaaaaaains... just kidding, but here are some more zombies
Better multiworld support.
Simple attempt at anti-flying.
Add Metrics to shut slipcor up!
Update plugin.yml
Break or die!