added console function call OnMouseDown
Merge branch 'development' of github.com:GarageGames/Torque2D into development
Merge branch 'development' of github.com:GarageGames/Torque2D into development
I didnt do it
Merge branch 'development' of github.com:GarageGames/Torque2D into development
Merge branch 'development' of github.com:GarageGames/Torque2D into development
Merge remote-tracking branch 'refs/remotes/origin/development'
Merge remote-tracking branch 'refs/remotes/origin/development'
Merge branch 'refs/heads/development'
Merge remote-tracking branch 'refs/remotes/origin/development'
Merge branch 'development' of github.com:capnlove/Torque2D into development
cleaned up various tests
Merge remote-tracking branch 'refs/remotes/origin/development'
fixed typo in asset file
Start the idea of a "templates" directory.
Attempt one at a very clean and simple empty or "BlankGame"
cleaned up a couple of lines of no main consequence.  But you want to get the template game right!
Merge branch 'development' of https://github.com/doodaddy64/Torque2D into development
First check-in of "FishTutorialBase" template which will be used for
the behavior tutorial.  Note that it duplicates some resources from
"AquariumToy" but the total size is small and I would like the beginner
to use this template as is, and not have to import things.
- Fixed module manager recursion issue when not scanning at root-path only.
- Fixed SpriteBatch problem when turning-off the batch culling.