summarize wmllint changes and add myself to credits
campaignd: Mention name rule changes in the changelog
Merge pull request #34 from groggydice/change

summarize wmllint changes and add myself to credits
Removed old scorpion images
New scorpion baseframe by Zerovirus (new anims pending)
Update changelog and release notes to include additional UI revamp information and the recent baseframe updates.
bumped version to 1.11.5
pot-update, regenerated doc files

1.11.5 preparations...
Provides missing artwork for the 'nozoc' ellipses that was causing errors in Northern Rebirth
Updated release notes to mention the missing 'nozoc' ellipses bug
Bumped version string to 1.11.5
post release version bump to 1.11.5+dev
New artwork for the future ToD display

tod-schedule-* files each contains the individual ToD sky images for an entire schedule
tod-clouds-* files each contain cloud images that will be randomly overlaid on the sky image according to the expected lighting conditions of a given ToD
tod-template is a mask in the shape of the ToD window that will be used to crop any element it contains: ToD skies, clouds, terrain overlays, oversized unit sprites, …

Additional schedule images will be added later.
Merge branch 'master' of github.com:wesnoth/wesnoth-old
CodeBlocks/MinGw: remove -march=native

1. I discovered that this removes the duplicate section linker warnings...
2. The option causes binaries to be incompatible with different hardware.
cmake/MSVC: vorbisfile is not required since that code is #ifndef win32
cmake/MSVC: add define NOMINMAX

Not setting this can cause compiler errors when using std::max or
std::min, as the windows header defines macros with these names otherwise.
The standalone project file was doing it that is why I didn't get said
errors there.
cmake/MSVC: add windows_tray_notification.cpp
cmake/MSVC: deactivate -Wall which doesn't make much sense for MSVC
cmake/MSVC: .gitignore generated things