Added Background and Stuff
WHY WON'T YOU LOVE ME GIT
GOD DAMN YOU GIT
I hate you git
just work with me here
Merge branch 'master' of https://github.com/BritishCookieGirl/BattleBoy

Conflicts:
	Flamboyant Battle Boy/Assets/Orthello/Examples.meta
	Flamboyant Battle Boy/Assets/Orthello/Examples/0 - Simple Examples/(Unity Pro) NavMesh Pathfinding/Agent.cs.meta
	Flamboyant Battle Boy/Assets/Orthello/Examples/0 - Simple Examples/3D integration/App.cs.meta
	Flamboyant Battle Boy/Assets/Orthello/Examples/0 - Simple Examples/3D integration/Arrow.cs.meta
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseExpoOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseLinear.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseLinear.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadIn.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadIn.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadInOut.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadInOut.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadOut.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuadOut.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuartIn.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuartInOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuartOut.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuartOut.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuintIn.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuintIn.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuintInOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseQuintOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseSineIn.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseSineInOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseSineOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseStrongIn.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseStrongInOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEaseStrongOut.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEasing.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTEasing.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTTween.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTTween.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/Tweening/OTTweenController.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OT.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTController.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTDevTrace.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTDevTrace.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTExtensions.cs
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	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTHelper.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTHelper.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMatRef.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMatRef.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-additive.mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-additive.mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-solid.mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-solid.mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tinted.mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tinted.mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tintedAlpha (ruach-mobile's conflicted copy 2013-01-14).mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tintedAlpha (ruach-mobile's conflicted copy 2013-01-14).mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tintedAlpha.mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-tintedAlpha.mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-transparent.mat
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTMaterial-transparent.mat.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTObject.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTObject.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTObjectType.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTObjectType.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTPB.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTPB.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTSounds.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTSounds.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTTimeCycle.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTTimeCycle.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTTouch.cs
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/OTTouch.cs.meta
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/TintedAlpha.shader
	Flamboyant_Battle_Boy/Assets/Orthello/Standard Assets/OT/_Base/TintedAlpha.shader.meta
	Flamboyant_Battle_Boy/Assets/_Materials/Images.meta
	Flamboyant_Battle_Boy/Assets/_Materials/Images/Materials.meta
	Flamboyant_Battle_Boy/Assets/_Materials/Images/Materials/sketches_levelmap_2_102913.mat.meta
	Flamboyant_Battle_Boy/Assets/_Materials/Images/sketches_levelmap_2_102913.jpg.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/Enemy.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/EnemySpawner.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/GUIManager.cs.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/GameEventManager.cs.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/GameManager.cs.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/Player.cs.meta
Added Background and Stuff
Resolved Merge Conflicts

I really hope this works...
Added Basic Combat Controls
Merge branch 'master' into Eric-Dev-Branch

Conflicts:
	Flamboyant_Battle_Boy/Assets/_Prefabs/Enemy.prefab
	Flamboyant_Battle_Boy/Assets/_Scenes/EnemysExit.unity
	Flamboyant_Battle_Boy/Assets/_Scripts/Enemy Scipts.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/Enemy Scipts/Enemy.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/Enemy Scipts/EnemySpawner.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/GameManager.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/Level Scripts.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/Level Scripts/LevelExit.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/Managers/GUIManager.cs
	Flamboyant_Battle_Boy/Assets/_Scripts/Player Scripts.meta
	Flamboyant_Battle_Boy/Assets/_Scripts/Player Scripts/Player.cs