started implementing stackmob
latest persistence code.
early morning sprint
fixed position of elements
made items dragable
allowing renaming of objects
persist drag changes
rendering fields like a boss.
persist field changes
allow adding of fields
options view
updated createObject
enabled options window
changed wall to board. matches model
toolbar template
removed toolbar code
changed board:change to pass Board model, not id
Added toolbar view and wired up add button
fixed conflict
tab init code