Added Maya module, which compiles a scene into a python gscript (to be used in Maya)
Implemented pipeline, no proper grammars yet
Fixed orientation methods, see orientMtx in Types.hs
Added build dir for python script and Maya Scene to live in
Outlined new style in all files
Added a wrapper module, containing functions going between vectors and matrixes
Renamed Utils to MatwixUtils
Tidied Maya.hs
Commiting changes before refactoring out the locations
Fixed transform bugs
minor changes
Refactored program to use instruction stack, see Main.hs
Added location selection file
Added ability to scale locally
Added global scale to the instruction set
Experimenting
this is more complicated than I can compreheend
Added new modules which use free monads to construct the detail trees. Refactor point selection functions are included in PointSelet and Selection modules
Added back file for previous main module
Added matrix transformation