Introduced batch.
We are going to use slotRender to factor Renderable.
Removed RenderSlot from Geometry. They’re not directly related to Renderable anymore.
Simplified standaloneModelToRenderable.
Documentation (Renderable).
Enriched RenderSlot.
Delete RenderSlot.hs
Now a Renderable is a bit more complicated, but it’s worth it.
Typo.
Added renderSlot (we won’t export the ctor RenderSlot).
New Renderable system.
Applicative style is much prettier!
Typo.
Because we use OpenGL 4.3 core, gl_CLAMP is deprecated.
We can now use tessellation shaders!
Merge branch 'master' of github.com:skypers/skyoralis

Conflicts:
	Graphics/Rendering/Sky/Core/Renderable.hs