Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49.
Fixed logic bug in Audio subsystem related to mixing fragment size. Fixed uninitialized dataSize_ member in Sound.
Fixed unnecessary duplicate boundingBox_ member variable in DecalSet.
Make resource dirs absolute when added to ResourceCache. Sanitate away /./ construct from the runtime program dir and resource dirs. Closes #64
Update documentation to reference back to new main site.
Fix wrong include path for iOS build.
Fix deploying multiple samples in iOS (virtual) devices.

Each (samples) iOS app now has its unique bundle ID based on the derived product name.
Update documentation page to link back to shorten Urho3D website URL.
Added a toolbar to the editor.
Fix missing sound playback start/stop when using the play/pause buttons in editor toolbar. Improved sphere debug drawing. Added debug drawing to SoundSource3D. Closes #63.
change doxygen location in readme to new github location
Merge pull request #68 from friesencr/patch-1

change doxygen location in readme to new github location
Added Save function to ParticleEmitter, which dumps the parameters as XML. Added menu items to editor to load/save ParticleEmitter parameters. Closes #51.
Fix crash on empty file name.
Fix editor toolbar not resizing and ui re-layout values after resize.
Enhance toolbar editmode select icon.
Added emissive shader variations to LitSolid shader. Default emissive modulation color to white, similar to environment map color.
Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover.
Drag-related code cleanup.
Added generated event list documentation page. Closes #66.
Fixed false positive bug in String::EndsWith().