Changes to the project setup. Its been so long I don't even know what these are.
Replaced all of the stomach texture atlases with a single stomach texture atlas.
StomachLevel class is working. Still no parallax, but it should be easier to add that with the way the class is now structured.
The bubble animations look good. Would like to eventually make the bubbles scale with the player's damage and or randomly
ramp up until it does acid/shake damage.
Moved the stomach scripts in the stomach folder.
Replaced the many lung texture atlases with 3. One for Dust, one for the background animation and one for the tube things.
Created the lung level class. Dust now moves around the different layers slowly. Could probably use some tweaks to size and opacity of dust, but its better than before.
Brain now has neurons which animate randomly. However, the distribution of neurons can be pretty crummy. I might have to hand place them. Or distribute them according to a function with some added noise.
Now using my level classes. Also moved the characters up some in the lungs and brains level.
Merge pull request #44 from rhololkeolke/master

Update Level Animations