glow + custom fog center
added toEuler
fix finalize with padding (might have several unwritten parts)
added
fixed font smoothing
Merge branch 'master' of github.com:ncannasse/h3d
removed nextX/nextY
added tileBorders (now scale them by default)
added "over"
added local object rotation using quaternion multiply
fixed (still don't work with dce full)
removed part package (now h3d.scene.Particles)
Merge branch 'master' of github.com:ncannasse/h3d
added h3d.scene.Sprite
added clamp, colorLerp
added angleDist
updated
renamed
moved to tools
added depthTest