Preliminary chat sounds delay

not finished yet brb
Delay between two sounds being emitted from chat

Defaults to 2 seconds. Small enough to prevent it from being noticeable
during regular use and enough to prevent spammy shit.
Merge pull request #1027 from Gangleider/refactor

Delay between two sounds being emitted from chat
Two seconds is not enough
Fixed keyboard input controls (like DTextEntry) not working in the F4 menu.
Merge pull request #1028 from Bo98/f4-editable-fix

Fixed keyboard input controls (like DTextEntry) not working in the F4 menu.
Changed umsg to net for larger messages.

This does not break the default chatbox in any way but it adds more text to chatboxes that supports it.

(Sorry for 2 pull requests, i'm doing it on the site.)
Changed umsg to net for larger messages.

This does not break the default chatbox in any way but it adds more text to chatboxes that supports it.

(Sorry for 2 pull requests, i'm doing it on the site. Is there a way to add more files to a pull request?)
Use SWEP's PrintName in the Weapon Checker rather than the class name.
Merge pull request #1033 from Bo98/weaponchecker-printname2

Use SWEP's PrintName in the Weapon Checker rather than the class name.
Fixed #1037
Merge branch 'master' into refactor

Conflicts:
	entities/entities/chatindicator/init.lua
Merge branch 'refactor' of github.com:FPtje/DarkRP into refactor
Merge branch 'patch-3' of github.com:Chewgum/DarkRP into testing
Merge branch 'patch-4' of github.com:Chewgum/DarkRP into testing
Removed redundant space in chat
Fixed entity chat commands being removed after gamemode reload
Fixes #1017
Fixed Lua errors when a sleeping player takes damage
Fixed /sleep falsely being reported as disabled when you use /sleep while dead.
Fixed antispam /sleep notification not showing.