Added particle engine boneback
Added SetColor for Sprite
Particle engine is now part of Graphics
Graphics Service now update and render Particle engine
Added Debug::Print for real-time usage
Added TextureMappedFont::GetFontSize
Added new global includes
Fixed loading old textures crash (Note: another crash popped up)
Added particle rendering using Sprites
Added circle-type particle emitter
Added dummy ParticleEmitterCircle
Removed debug-related stuff
Fixed source tree (Misc.cpp and Misc.hpp were misplaced)
Added Mod function (Modulus for double and float)
Fixed infinite loop bug