A for actions that aren't Move
Don't collapse params into a hash since we want to catch dupes
Make "A" actually work :)
Include dlvl in death report
Generalize ring checking
$equipment->is_wearing_ring(identity)
Improve return values so we can pass off to Remove
Avoid extra goofy space as in [Pray ]
radiate callback for clearing state between directions
Have actions keep track of what the AI's "currently" was
Monster->has_possibility(name)
Add a filter for selecting particular kinds of Action

    e.g. cast, but only sleep
Prefer clearing over blackout
Only try clearing if the action is blacked out
Default filter passes everything
max_exponent for Blackout