lighttunnel modue
adding shape
caos
Finished
Merge branch 'feature/layerShape' into new/Video-module-update
Finished
Making things rotate
almost there
Rotation around own axis
Mesh module has now several shape layers
Merge branch 'feature/rotation' into new/Video-module-update

Conflicts:
	video/OpenGL/gl.mesh/lib/jalg.gl.mesh%.maxpat
Last tweeks on shape layer
Merge branch 'feature/rotation' into new/Video-module-update
deleted corupt files
Merge remote-tracking branch 'origin/new/Video-module-update'