[cec] extra guards around m_queryThread
[cec] and let's init m_queryThread to NULL so we won't crash on exit when CEC has been disabled
Fix code generate problem with binary string.
[lang] fixed: revert Serbian non cyrilic changes as they are wrong there
Merge pull request #2429 from alanwww1/transifex-frodo-update

[lang] fixed: revert Serbian non cyrilic changes as they are wrong there
fix copy-constructor of Buffer, which fixes xbmcvfs.read() (fixes #14183)
rss: fix xbmc.org feed

http://feeds.xbmc.org has been created so that we can prevent this in the
future. It is now a CNAME using the "MyBrand" feature at feedburner, which is
up and running again after the latest news entry.

With this set, we change we can modify the feed at any time in the future.
VideoRenerers: add buffering
add buffering for GLES
WinRenderer: add buffering
DXVA: activate buffering in renderer
linuxrenderer: delete all textures on reconfigure
drop frame counter in application, ask render manager instead
vaapi: adopt to buffering in renderer
add buffering - some documentation
RenderManager: only flip free buffer if player has added something
move NUM_BUFFERS up to BaseRenderer.h
OverlayRenderer: align buffers with index in renderManager
add buffering - submit absolute time to render buffers
RenderManager: some rework, squash add buffering