made textarea readonly
corrected spell cost reduction error

made scrolling on text area automatic
adding Class.js classical inheritance framework
relocated utility classes
found and fixed bug in level transition after spell cast

added to set weapon, armor, and shield to only add if new item has
higher value than previous. Should make it user controlled.  May need
this if adding item damage or heft or general equipability.
added "View Player" to "battle" menu

altered "Run" option to direct to "turn" menu instead of "move" menu
testing "Class.js" and general classical inheritance issues in js.
initial shell for first full refactor
documentation:
	todo list for refactoring
	list of design considerations for future impl