Core/Battleground: use generic function to relocate players to closest graveyard
Core/Misc: replace (Player*) casts with ToPlayer()
Core/Spells: use SpellInfo class to get spell rank instead of SpellMgr helpers
Fixed compile warnings
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Core/Spells: Conver/Update warrior "Retaliation" for 4.3.4
Core/Spells: Update/Convert warrior "Glyph of Sunder Armor" for 4.3.4
Core/Spells: Fix hunter "Steady Shot" focus regen
Closes #9553
DB/Spells: Fix startup error
Core/Spells: Fix warlock "Healthstone" for 4.3.4
Scripted/IcecrownCitadel: Remove spell script for lk play movie
Core/Creatures: Removed vendor item check during loading, MAX_VENDOR_ITEMS should apply to filtered list of items depending on player opening the vendor, not global list size

Closes #10330
Core/Spells: Fix hunter "Serpent Sting" for 4.3.4
Spells: Remove mage "Burnout" - is no longer required
"Patch 4.0.1 (12-Oct-2010): Removed."
Core/Spells: Fix hunter wolf "Furious Howl" - is now for complete raid
Core/Spells: Remove old mage "summon water elemental" script - is now permanent pet
"Patch 4.0.1 (12-Oct-2010): Water Elemental made into a permanent pet when specializing in the frost talent tree at level 10."
Core/Spells: Update "spell_gen_clone" spellscript for 4.3.4
Core/Spell: Remove warlock "Siphon Life" script - has now default trigger spell
Core/Spells: Update/Convert druid "Glyph of Starfire" for 4.3.4
Core/Creatures: Implemented new extended cost requirements and fixed some items requiring too much honor/conquest points