3.1.10

Dublin is called Dyflin if part of a Norse realm
Ensured most of the title files are up to date with 1.10; a few dejure changes, but mostly just cultural names and such
Flanders is now dejure French
Greeks will no longer try to restore external inheritance in Byzantium
The AI will generally wait until it's stronger before launching faction wars
Fixed Hamburg's ships being unusable
Made Norse religion blue, Slavic religion greenish, and Zoroastrianism red
Fixed one issue with the siege imprisonment events that could lead to rebels holding characters prisoner
Made the AI smarter about who it'll send their court chaplain to convert
(Based on 1.101 changelog) Subjugation can only be done done once per lifetime unless you've got the Become King ambition 
(Based on 1.101 changelog) Norse Pagans can no longer employ the coastal conquest CB against other pagans (neighboring counties can still be taken though)
(Based on 1.101 changelog) Tengri Pagans are now limited to Agnatic succession
(Based on 1.101 changelog) West African pagans can now also raid
(Based on 1.101 changelog) 867: Byzantium is now properly on Primogeniture, not Gavelkind