Fix flicker portal in portal render limit handler
Change:
Extract portal handle process from "handleDataResponse" to "handlePortalData"
Add "action" property to object returned by $.ajax() to identity type of request
Delay low level portal render until no active request of map data.
Added sign out link when hovering over name (fixes #352)
Code Restructure
Code restructure 2
Code restructure 3
add "nickname" class to all nicknames within the page
most likely fix #355 (thanks @yoshimo)
really fix #355

previous patch added the option to the wrong hash
prevent LeafletGoogle from always triggering the resize event on GoogleMaps.

This is broken upstream, too, but the author of the project has been
unresponsive for the past half year.
- disable Leaflet’s zoom animation for GMaps Layers. It was wrong
  anyway and due to the way Leaflet/GMaps worked, latter only
  started zooming after former was finished, making zooming very
  slow. This is an experimental change. Please report if you have
  problems.
- remove superfluous calls in LeafletGoogle
Merge remote-tracking branch 'upstream/gh-pages' into gh-pages
Merge remote-tracking branch 'upstream/gh-pages' into field-mu
Merge remote-tracking branch 'upstream/gh-pages' into gh-pages
added to userguide
Inital stab at mu counts for fields

Still needs work on when not to display, maybe based on field area and
zoom level?
Add thousands separator and bug fix
Merge pull request #353 from cmrn/signout-link

Added sign out link when hovering over name (fixes #352)
Merge pull request #344 from Xelio/patch-fix-portal-flicker

Fix flicker portal in portal render limit handler
Adding total level, total player and average level

Adding total level, total player and average level on each faction.

Adding line feed  and removing one tab on line 111 so the output will be properly generated.
Save Game info with links and fields

Useful for plugins/extending