Delta multiplier added to Editor Properties.
New emitters are configured as bare-boned skeletons.

Initial emitter remains the same however.
Add initial reflection wrapper api.
More changes.
Merge branch 'master' into reflectionapi
Merge branch 'master' into reflectionapi
api optimized
Merge branch 'master' of https://github.com/libgdx/libgdx

Conflicts:
	tests/gdx-tests-android/assets/data/g3d/ship.png
	tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/BaseG3dHudTest.java
Fog added to Default-Shader
+ Fog
+ libGDX: cleaning my resources
IntellJ Idea Project files ignored
Merge branch 'master' of https://github.com/libgdx/libgdx
Signed-off-by: blackbluegl <info@blackbluegl.de>
Add ship.obj and shadertest
Merge branch 'master' of https://github.com/libgdx/libgdx.git
Added completion listener to Music
 + fog moved to Lights class ( fog is active if fog's alpha is bigger than 0 )
 + fog distance changed in shader code (fade to fog before the camera clip geometry)
 + fog test case added
* Fog can be null. null = no fog
* Fog distance is calculated in DefaultShader class
* DefaultShader check fog setup for a Renderable in canRender
* Test fixed
Merge branch 'master' of https://github.com/libgdx/libgdx

Conflicts resolved:
	tests/gdx-tests/src/com/badlogic/gdx/tests/utils/GdxTests.java