Hit algorithm that supports hitting colocated players.
Support arbitrary number of players in a match.
Move setting up initial state outside of Match.
Wrap sent GameState in "View" message.
Added map building.
Add MatchClient to tie Client and Player objects together.
Stop adding a round for every operation.
Changes from save actions.
Implement getSoldierById.
Fix indent.
Remove obsolete parameter.
Return players to the lobby after matches and handle disconnects.
A TODO.
Add sconstruct for buildin.
Added basic service proto.
Merge remote-tracking branch 'usbstick/master'
Fix lib path.
Add build config for eclipse using scons.
Factor SimulationStep out.
Extract GeomeryUtils and OperationException