Hexen: Cleanup
BspBuilder: Cleanup
Fixed|Shell|GUI: Failed assertion in the address dialog
Fixed|Multiplayer|Heretic: Activation of the Flight power (Wings or Wrath)

When the Flight power is activated, the player is supposed to jump
a little into the air and start flying.
Fixed|Multiplayer|Heretic: Color of the life gem patch and glow

The colors of the status bar life gem and glow did not match up with
each other or the actual player colors.
Multiplayer|Debug: Investigating player starts
Fixed|Hexen|Multiplayer: Font size in the scoreboard

Todo for later: Revise the scoreboard using next-gen widgets.
Fixed|Hexen|Multiplayer: Use correct player start for new player

Client 1 should be treated like player 0.
Fixed|Client: Reseting map's total counts

Clients receive total counts from the server, so a client shouldn't
touch them.
Fixed|Map Renderer: Glow strength factor "rend-glow" not applied consistently

The global strength factor "rend_glow" was applied incorrectly,
preventing glowing materials from being disabled completely.
Fixed|Definitions: Appending layer stages to auto-generated materials

The unlikely but possible case of the mod directive being used to
append additional layer stages to an auto-generated material def
was undefined.

Presently the most logical course of action in this situation is to
copy the property values from the previous stage at parse time.

Todo for later: Ideally the stage animation mechanism would handle
this with its own logic, whereby if a property value is undefined
for the current stage; take the last known value from an earlier
stage.
Definitions: Cleanup
Fixed|Heretic|Hexen: Out of date material definitions

Outdated material definitions in Heretic and Hexen resulted in
rather odd looking, "strobing" glow lighting effects in-game.
Merge branch 'master' into mapdata-c++

Conflicts:
doomsday/client/src/map/r_world.cpp
doomsday/client/src/render/lumobj.cpp
doomsday/client/src/render/rend_main.cpp