Fix crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed; Set mRunningSequence to NULL before any runAnimation() call;
Added the very first implementation of CCEditBox for Win32.
ignore unpacked glew
do not overwrite existing resources in TestLua
add sqlite3 to dependencies
Merge pull request #1757 from tiantian20007/gles20

fixed #1659: Fixed crash for calling runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed.
Merge pull request #1829 from jpridavok/gles20

issue #1634: Added the very first implementation of CCEditBox for Win32.
Merge pull request #1834 from ivzave/lnxgitfix

keep working tree clean after build (linux)