11/16/2013 1

* Merged hotfix
* Spawns in special stages are now equal.
* You are non solid in special stages.
* Added jaxof7's rock harden stuff
* Targets now last for 10 seconds before disappearing
* LMS12 now only sets switches between 10 - 20
* LMS12's switch delay is now per player
* LMS06's boost tanks got nerfed. The gold boost tank has a short delay.
* Stunning items effectiveness increased.
* Blocked off wave pipes in lms02 completely.
* Added a failsafe for lms03
* LMS01's center platform has been lowered, but there's more chance of
it falling.
* lms26's antiexploit works now
* LMS20's fraglimit and bonus requirements have been significantly
reduced.
* LMSGAMES_PLAYERFREEZE works really real for reals.