Camera now properly drags along with the player.
Explosed mouse and keyboard states from inputhelper.
Added a cooldown utility class.
Increased and refactored entity calculation (update) distance.
Increased and refactored entity calculation (update) distance.
Made camera player tracking vary on X and Y. Also a bit simpler.
For shooting you can hold the mouse down. Added cooldown as well.
Removed debug code.
Added FPS counter.
Merged with laptop work