qtpfs update #4
qtpfs update #5
fix #3377 (SIGFPE)
fix #3355
addendum to 'fix #3355'
fix #3358

I am on a bit thin ice here, developer feedback welcome.
Fix shield rendering

Obeys visibleShield == 0. Doesn't calculate alpha for disabled shields. Fixed alpha when hit (it wrongly used to multiply the *whole* alpha value by shieldDef->shieldAlpha, instead of only the part added by being hit).
fix #3358 (another way)
sorry but the ice cracked, your patch broke 3355 again
addendum nr. 2 to 'fix 3355'
addendum nr. 3 to 'fix 3355'
AAI: fix SIGFPE
qtpfs update #6
Linux CrashHandler: fix a bug related to quoted binary paths
fix a non-harmful warning in SMF shader
"... SMF_INTENSITY_MULT ..."
fix BumpWater shader compile & make it a bit faster
BumpWater: fix ugly distortion lines in CoastMap
whitespaces
add GetQueryObjectiv to GML
changelog++
fix black areas on terrain (#3379)