Circle, add X/Y setters
added preliminary node based shader pipe, nothing to see, move along
Fixed a typo in GL10.java

I'm a pedantic.
Fixed showing SelectBox.
Fixed exception being hidden when image fails to load.
Added image dimensions to alias checksum.
Merge remote-tracking branch 'origin/master'
Should not have been committed.
Convert input images if needed.
Add getter for Animation play mode

As requested in Issue 1538.
Merge branch 'master' of https://github.com/libgdx/libgdx
Merge pull request #487 from semtiko/patch-2

Circle, add X/Y setters
Merge pull request #489 from sinistersnare/patch-1

Fixed a typo in GL10.java
i suck
merged manually
Fix Intersector#insersectLines

Don't return true for parallel lines.

Note: This does not report true in the case where the two lines are
actually the same line. Not sure if it should.
Fixed JPG export.
Merge remote-tracking branch 'origin/master'