Reduced the amount of memory everything takes up. Now we shouldn't get
outofmemoryexceptions. Also, I autoscaled the images in the scroll map
scene 3x. The game is now somewhat hard.

Matthew: I commented out the line:

EditText textmc = (EditText) findViewById(R.id.mp);

From SatNavDebug. R.id.mp isn't a resource in my build. Did you commit
correctly?