Add cobble steps to default falling blocks
Implement framework for different types of skeletons
Further implement different skeleton types
Fix severe lag with to high level of PotionEffect
Slime fixes: size 2, skeleton can't damage minion, kill when skeleton dies
Implement limits for spawned minions and various fixes
Merge branch 'superskellies' into dev

Conflicts:
	profiles.xml
	src/main/java/com/extrahardmode/features/monsters/Skeletors.java
Move merged files to java subpackage
Implement config for custom skeletons
Change Ghasts Reflect Feature to reduced damage from bows
Implement missing config options for half baked horse features