doing serious workenings on the battle system
unstable battle code
menu highlightnig working
battle menu stable
Polished Turn System
battle system exchange framework finished
unit killing in battle; exp bounty begin
Clean Obstructed FoW
added UnitSpriteComponent, HP bars
more unitspritecomponent attempts
added unitspritecomponent, healthbars, level
do not worry
added tints to the units
Added seen/knownUnitLists and update functions
Merge branch 'lionel' of https://github.com/jdtang13/SeniorSpringVideoGameProject into jon

Conflicts:
	EntityEngine/EntityEngine/EntityEngine/State.cs
	SeniorProjectGame/SeniorProjectGame/SeniorProjectGame/Game1.cs
Pulled Jon Code
fixing conflicts xddd
myriad minor features
Adding Check for enemies
added dummy functions for the AI

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