update for macosx and tiles with sdl frameworks
update for macosx and tiles with sdl frameworks
update for macosx and tiles with sdl frameworks
how to build on os x with sdl/sdl_ttf frameworks
add files for os x/sdl build
add cataclysm-tiles to .gitignore
full_screen_popup and popup uses foldstring to wordwrap long lines

moved foldsring from ui.cpp to output.cpp
removed word_rewrap from item::info as we don't know the width and have to rewrap again
remove word_rewrap from bio itypedef

is the only itypedef that used word_rewrap. Word_wrapping is done when
we know the width
Removed word_rewrap as it is not used anymore
Removed leading space from item::info

leading space will be broken on line wrap, so lets output handle the placement
of the text
Added newline befor style technique in itme::info
Fix allignment of list_items output
added fold_and_print to reduce dublicated code
Font size hack for bitmap fonts (.fon). Also make the font list shorter.
edit readme
SDL.h
Merge some unification to text wrapping.
Merge a SDL OSX target and font size adjustment.