Added Asteroids Game example and engine Console utility. Changed DMD format.

Refactored and improved exporter script for 3ds Max.
Minor renaming in engine headers.
Fixed matrix scaling bug in MatrixBuilboard and IRender2D::DrawBuffer3D
routines.
Fixed memory bug with locale change via STL.
All model files were converted to new format.
Added undocumented methods to IModel and IMesh to save them to file.
Fixed Render2D bug with incorrect switching between blending modes.