correct invalid category


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4320 96b784f8-4ae3-dd11-aff7-0030488c597c
Rigify: bug fix: certain kinds of import errors were being suppressed in
rig types.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4321 96b784f8-4ae3-dd11-aff7-0030488c597c
Big i18n tools update, II/II.

Now everything should be done with ui_translate addon (which is also now fully functional again, in theory ;) ).

Notes:
* Everything is still a bit raw and sometimes hackish.
* Not every feature implemented yet.
* A bunch of cleanup is still needed.
* Doc needs to be updated too!

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4323 96b784f8-4ae3-dd11-aff7-0030488c597c
SVN maintenance.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4324 96b784f8-4ae3-dd11-aff7-0030488c597c
fix for off-by-one error on X3D import


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4325 96b784f8-4ae3-dd11-aff7-0030488c597c
fix for x3d import of lists of images and alpha support.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4327 96b784f8-4ae3-dd11-aff7-0030488c597c
Various small enhancements/fixes.

Most notable difference from now on will be that all py is handled from current blender's resource dirs, no more from source dir. Better for consistency, and avoid e.g. cycles' addon to be checked twice...

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4333 96b784f8-4ae3-dd11-aff7-0030488c597c
Rigify: fixed two bugs in IK/FK snapping that made it fail in some cases.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4334 96b784f8-4ae3-dd11-aff7-0030488c597c
Rigify: significant upgrade to arm and leg rigs, and misc changes/bugfixes.

Arm/leg rig upgrades:
  - Arms and legs no longer scale with their parents, which was
    problematic when e.g. the torso of a character did
    squash-and-stretch causing the arms/legs to distort and shear.
  - Squash-and-stretch for both FK and IK rigs.
  - Rubber hose controls.

Misc changes/bugfixes:
  - Rigify now locks all pose transforms for non-control bones
    automatically.
  - The README file now correctly reflects the new rig-type API.
  - Scrubbed the code for unused variables and imports.
  - PEP8 cleanups.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4335 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Rigify: significant upgrade to arm and leg rigs, and misc changes/bugfixes.
  Rigify: fixed two bugs in IK/FK snapping that made it fail in some cases.
  Various small enhancements/fixes.
  fix for x3d import of lists of images and alpha support.
  fix for off-by-one error on X3D import
  SVN maintenance.
  Big i18n tools update, II/II.
  Rigify: bug fix: certain kinds of import errors were being suppressed in rig types.
  correct invalid category