removed old file
draw some hexes
using drawHex()
spun the hexes
draw single hex with image background
removed duplicate code
a map! sort of.
removed nonsense
draw hexes less - copy more
fit first hex on screen
removed silly math
init custom mouse events
added back hex init
mapScroll no longer throws
added viewPort
draw map
set map size
two terrain types
draw full screen map
added first smoke tests