v9.02 - integrated the following fixes:

http://forums.gibberlings3.net/index.php?showtopic=19582
http://forums.gibberlings3.net/index.php?showtopic=21558
http://forums.gibberlings3.net/index.php?showtopic=22418
http://forums.gibberlings3.net/index.php?showtopic=22613
http://forums.gibberlings3.net/index.php?showtopic=23450
http://forums.gibberlings3.net/index.php?showtopic=23606
http://forums.gibberlings3.net/index.php?showtopic=23739
http://forums.gibberlings3.net/index.php?showtopic=23776
http://www.shsforums.net/topic/44623-extreme-bloat-in-cromwells-dialogue/
v9.03 - integrated the Deck of Many things fix:

http://forums.gibberlings3.net/index.php?showtopic=23783
v9.04

- Added the Traditional Chinese and Simplified Chinese translations (by good0593)
http://forums.gibberlings3.net/index.php?&showtopic=22486
v9.05

- The Slayer change dialogue fix no longer breaks the Ascension mod if it was installed before the fixpack (Core Fixes)
- Deprecated Gaal taking the rift device change (Core Fixes)
- Duplicate gem bag fix revision(Core Fixes)
- The Flydian fix no longer crashes SoA-only games (Core Fixes)
- The BETA Core Fixes component once again installs on SoA-only games (BETA Core Fixes)
- The reddeath.bcs script doesn't work because it uses the wrong action (BETA Core Fixes)
- Kruin can spawn again if you killed him before he could talk (BETA Core Fixes)

http://forums.gibberlings3.net/index.php?showtopic=21871&view=findpost&p=195403
http://forums.gibberlings3.net/index.php?showtopic=14180
http://forums.gibberlings3.net/index.php?showtopic=14731&view=findpost&p=195404
http://forums.gibberlings3.net/index.php?showtopic=20273
v9.06

- Reworked Brynnlaw vampire fix not to disrupt Saemon's dialogue (Core Fixes)
- Revised Faldorn death variable fix (Core Fixes)
- The Staff of the Magi fix was erroneously removing the Protection from Evil icon (Core Fixes)
- Azuredge wasn't dealing the advertised +4 extra damage vs. undead creatures (Core Fixes)
- Deprecated the edited version of IHAMM05.BAM. The inventory icon for Warhammer +2: Borok's Fist is now restored using the unmodified version of this file (Core Fixes)
- Deprecated the race change for the Emphatic Manifestation (Core Fixes)
- Fixed Keldorn re-joining variable typo (BETA Core Fixes)
- Fixed an issue with a duplicated PartyRested() trigger which was preventing one of Aerie's banters with a female protagonist from occurring (BETA Core Fixes)
- Fixed an issue with a duplicated PartyRested() trigger which was preventing one of Haer'Dalis' banters with Edwin from occurring (BETA Core Fixes)
- Fixed the BashDoor() typo in ACTION.IDS (BETA Core Fixes)
- Fixed the LeaveAreaLUAPanicEntry() typo in ACTSLEEP.IDS (BETA Core Fixes)
- Fixed the Fireball, Lightning Bolt and Magic Missile traps which were erroneously ignoring the target's magic resistance (BETA Core Fixes)
- Fixed the immunity to mind-affecting spells on the Mordenkeinen's Sword which was erroneously dispellable (BETA Core Fixes)
v9.07

- Fixed an issue where English sounds were erroneously installed on non-english games (Core Fixes)
- Rolled back the power level change of Spell Thrust as it was unnecessary (Core Fixes)
- Fixed Jarlaxle not having enough gold to reward the party for their efforts (BETA Core Fixes)
- Fixed Jaheira having the wrong dialogue when a non-romance protagonist refuses to follow her to the Harper Hold (BETA Core Fixes)
- The power level of Secret Word has been increased to 5 so that it can now dispel a Globe of Invulnerability (BETA Core Fixes)
- Fixed the incorrect orientation when exiting Cayia's house in Brynnlaw (BETA Core Fixes)
- Fixed the Glabrezus in the Ranger stronghold quest and inside the Suldanessalar temple not giving any XP when killed (BETA Core Fixes)
v9.07 (again)

- Slightly revised the Jaheira and Jarlaxle fixes
HTML changlog
Latest GTUL
v9.08

- Slightly revised the duplicate bag fix
- Fixed erroneously dispellable effects on Keldorn's armor
- Fixed Storm of Vengeance not displaying the relevant icon on poisoned targets
- Fixed the wrong enchantment level and missing poison icon on the Dagger of Venom
- Fix Inquisitors not getting charm immunity at level 1
- Made Errard's Divination spell actually use the Divination casting graphics
Merge branch 'devel' of https://github.com/aVENGER981/BG2-Fixpack into devel
v9.09

- Revised the Azuredge fix. The spurious bonuses to hit and damage have been removed. The extra damage vs. undead creatures is now 1d6+4 (Core Fixes)
- Revised the Luck spell fix to include the missing thieving skill bonuses and made it non-cumulative (Core Fixes)
- Fixed the incorrect thieving skill racial bonuses for elves, half-elves and halflings (BETA Core Fixes)
- Fixed the incorrect lore bonus for 15 INT/WIS (BETA Core Fixes)
- Fixed the incorrect Move Silently entry for Ranger level 2 (BETA Core Fixes)
- Added the latest GTU Light from Wisp (Optional But Cool)
Minor polish to GTUL
First round of changes from Wisp

- Correct the description of Teleport Field to be in line with established policy (no save)
- Charm-immunity-effect batch patch now protects against string #8364 (Dominated)
- Revised projectile-immunity fix for the Shield of Harmony and Physical Mirror spell to be more comprehensive
- Revised the fix for disease immunity granting immunity to poison damage
- Fixed an issue with Hendak occasionally disappearing
Merge branch 'devel' of https://github.com/aVENGER981/BG2-Fixpack into devel
v9.10

- Integrated Wisp's current fixes
Second batch of changes from Wisp

- Fix potentially looping script in the temple of Talos
- Fix a bug with a planar-prison guard's shout script
- Fix gender-incorrect sound sets
- Fix incorrect poison damage for dart05.itm
- Fix incorrect to-hit bonus and save penalty on bolt07.itm
- Fix non-functional fear on sppr717.spl
- Rescind spurious thrown-damage change to dagg12.itm
v9.11

- Integrated the second batch of fixes from Wisp
Fix item weights, speed factors etc.

- Remove most of the existing fixes to weights, speeds
- Add more comprehensive fixes to weights, speeds
- Add updated descriptions where necessary
- Fix STR req on SW1H35
More fixes

- Fix NVROL in cernd.dlg
- Give credit to Igneous
- Do not alter kit.ids values for Barbarian and WM to not conflict with ToBEx
- The two Kreels wear identical suits
- Give Root of the Problem a price
- Fix Staff of Curing not curing icons
- Fix Belt of Inertial Barrier displaying the wrong icon