fixed random string error (hopefully)
added syscall and VM_Call for drawing touch area
temp commit
added new system and qvm calls to UI: trap_DrawTouchArea and UI_SELECT_AND_PRESS
	calling trap_DrawTouchArea( x, y, w, h, menu, callback ); draws a touchable button at the desired coordinates and scale.
	menu is the menu the button is being drawn for
	callback is the ID number of the button to send back to the menu
	Menus must be modified to use this correctly
added touch button layout to main menu, fight button in splevel and spskill, and all main buttons for ingame menu (enough buttons to start and stop a map)