Merge pull request #568 from seanpaultaylor/master

Fixes for FBX for gameplay-encoder on MacOSX
Merge pull request #569 from blackberry/master

Rebase patches from master to next
Fix to wireframe drawing of triangle strip primitives.
Merge pull request #570 from sgrenier/next

Fix to wireframe drawing of triangle strip primitives.
Fixes invalid cast in Vector3::cross().

Fixes #572
Merge pull request #573 from sgrenier/next

Fixes invalid cast in Vector3::cross().
Fix to Vector3::cross().

Note that it has been brought up that this code (and other code similar to it) is not necessarily 100% safe, since struct members are not guaranteed to be contiguous. We may change this and other similar cases in a later check-in.

Fixes #573
Merge pull request #574 from sgrenier/next

Fix to Vector3::cross().
Merge remote-tracking branch 'upstream/next' into next
Linux Platform implementation modified to respect title, x, y, width and height configuration parameters
Removed reporting window configuration for custom x and y in Linux platform
Removed reporting window configuration for custom x and y in Linux platform
Merge branch 'next' of github.com:pooerh/GamePlay into next
Fullscreen support for Linux platform
Ant template modified to copy all files from res directory to Android apk
Merge pull request #575 from pooerh/next

Respect window configuration in Linux platform
Fixed bug with Linux platform event polling
Merge pull request #582 from pooerh/next

Fixed bug with Linux platform event polling
Fixed a Linux platform bug that caused a crash on exiting a game, cleanup added for when the window is closed through the window manager (e.g. X button on the title bar)
Fixed code on window destroy by WM that prevent Platform from being deleted