Added BetaStrategyGameControllerTest, began working on BetaStrategyGameController, and implemented the Beta Strategy factory method in StrategyGameFactory.
Finished production and test code for all error checking on configurations supplied to constructor of BetaStrategyGameController
added test files
Refactored the tests in BetaStrategyGameController to remove repetitive code.
Merge branch 'beta-strategy-scott' into beta-strategy-madalyn
wrote failed test for getPieceAt
Added tests and functionality for the startGame method in BetaStrategyController
resolving stuff
implemented board and filled in getPieceAt
iterated through for null board
made helper func to setup gameBoard using red and blue piece Configs, finished impl of getPieceAt
test returns null if no piece at location passes
issue with null and throw exception on getPieceAt, check out TODO stub
not sure what the heck its problem is....
commented out the stupid error test cuz it was bugging me
added helper method and fixed broken code and comments
added no negative coordinates allowed
tested for no negative coordinates as input for getPieceAt
tested edge case for getPieceAt
Added an error checking test for the move method