Added License and updated macbuild
Update LICENSE.md
Update LICENSE.md
Update LICENSE.md
Updated universal build using cmake. Code runs on mac. GPU OpenCL compatiblity issues still under development. Test code works on GPU OpenCL. New update soon.
Removed build directory from git
Removed macbuild from git
Removed unnecessary *.ppm files from git versioning.
Updated gitignore
Removed header.h and main.cpp, renamed them using the name.h name.cpp convention
Fixed the problem. The issue was with double type with opencl. #pragma OPENCL EXTENSION cl_khr_fp64 : enable, has to be added, however details unknown. Double support to be added in the future
Double 64 bit precision not supported by OpenCL implementation on my GPU. Hence, the program crashes. Will have to look into it in the future, on some other machine.
Updated readme, and updated n = 10
removed testbuild from the folder