- Removes mimes' ability to speak. Clowns cannot break their clumsy nature, so mimes should not be able to break their silence.
MAKESHIFT WEAPONS UPDATE
-Removes stungloves and all related code.
-Makeshift stun batons can be made in their stead, along with spears. Spears can be thrown or used one or two-handed.
-Major stun baton revamp. They now accept batteries, which can be removed and replaced.
-Fixes the bug where you could use TK to make a dualsaber from a single saber.
Commitin' the stuff that didn't merge
dear diary today i removeb stunglubs i'm a hero
Deleted outdated and unsupported maps.
Cosmetic Fix: Add extra icon_states to head.dmi

Fix paper hats not appearing on heads when paper has words (icon_state =
'paper_words')
- Updates library table definition
- Adds a ckey and datetime column to the library table so we can finally see who is uploading all the exploitive books.
- Minor fix to the schema file.
Revert "- Removes mimes' ability to speak. Clowns cannot break their clumsy nature, so mimes should not be able to break their silence."

This reverts commit 7417d10c99199e4ad8a2d0a7dba63d56a3d1acb2.
-Fixes the stuff Giacom pointed out.
-Updated some other items to use the hitsound var while I was at it.
-Actually fixes the issues with inhands not updating. Thanks to Aranclanos.
fixes my changelog eating giacom's changelog.
fixes my changelog typos

god damn it
-Fixes me not using the appropriate setter procs for cell charge.
-changes the deductcharge proc again to get rid of my silly hack.
Add extra icon_states to corgi_head.dmi

may aswell update the corgi dmi too
 -Makes the Energetic Flux event admin trigger-able via the secrets panel.
Removes equip_e - Fixes #423

This updates everything that used equip_e, particularly the strip panel, but also DNA injectors and CPR.

Removed unused mob vars:
 var/obj/effect/organstructure/organStructure
 var/other
 var/proc_holder_list[]

Removed unused alien suit and head slots.
 Removed var/obj/item/weapon/card/id/wear_id from monkeys, and updated ed209s to not use :

Renamed HUMAN_STRIP_DELAY to STRIP_DELAY.

Muddled Topics() around so that mobs are now a bit more OO. Also updated quite a few misc inventory procs to various degrees.

Updated monkey and aliens huds a little bit.

Random movement when confused now happens half the time.

Fixed monkey breathmask onmobs.

Added a .unconscious text style, for that nice bold blue text you get when you're unconscious. Only CPR uses it at the moment.

This has been tested fairly extensively, and everything seems to work fine.

-Merged commits ~carnie
Signed-off-by: carnie <elly1989@rocketmail.com>
Modification to Pete's commit.
var/list/type/subtype/L -> var/list/L