Merge branch 'release/pre_release_full_port'
Removed docs/_build.
Merge branch 'release-0.1.0'
Merge branch 'release-1.1.1'
Merge branch 'release-0.1.2'
Commented out Config to add keybindings module, which was causing the Window to fail.
ResettingLevel state was not accessible after three failed fires. Changed go_to_state to ShowingGameScreen, for shallow level restart.
Added a local touches list property to use instead of EventLoop.touches, because marking the user data (as lonely) for the touch was getting removed for some reason. Changed the image coordinate for referencing the extra bottom row of pixels in the level images from 0 to LEVEL_HEIGHT, which works for PIL and pygame. Unsure about implications of this for cross-platform. Added app.directory to the path for images, per a commit to the original deflectouch repo.
Removed the ResizingDeflector state and made a resize_deflector action in the WaitingForTouches state. Modified the Deflector class to fire this action. Made a function recalculate_stockbar to be used in association with resizing. Updated the readme.
Updated a comment about Kivy and image flipping in y, which it no longer does. Thanks @qua-non!
Updated readme for status, for links to tools and repos, and for installation instructions.
Added better intro, and instructions for setting PYTHONPATH.
Updated statechart diagram for recent deletion of ResizingDeflector state.
Changed the viewport to force portrait mode, adding a 10% fudge to give a top and bottom margin when the window display is landscape. Improved the readme, reorganizing and adding instructions for using the touchring module.
Fixed a reliance on the __repr__ of a ListItemButton, which was recently changed -- use button.text instead.
Added history states example app.
state transition among various states of atm-app
Merge branch 'develop' of https://github.com/MVar2902/kivy-statecharts into develop