Removed unused cvar com_blood - issue #70
Updated README.md
Removed leftover scan for cd code
Simplify some callbacks with typedefs
Missed this bit in null/win_main.cpp
Kill unused cvar net_killdroppedfragments
Removed unused MAX_MASTERS=8 define
Update README.md (formatting)
Added install target to cmake (i.e. make install and equivalent are available now), added windows cmake batch script
Simplified windows VS10 cmake bat
Derped previous commit - fixing cmake bat
Undoing the "improvements" of my previous commits that did not work as intended. Sorry.
Improved readme, added CPack support (i.e. CMake Packaging)
Added Git SHA1 retrieval to CMake. Not used for anything yet.
Fixed old jka sp weapons.dat printing several warnings by skipping those lines.
Fixed some warnings in terrain code
Fixed voice chats showing up in notify box up top as well as in chatbox
Allow non-hardcoded HUD elements to be drawn from .menu files
GAMEVERSION shouldn't _really_ be the same as fullbase, since it isn't
CMake now generates projecst that put all binaries in the same folder