Map sending works with actors
Broadcasting when new player joins to game
Game draws player again
Player is able to move again
State of the current game will be sent to new player
Removing disconnected players works again
Fix game-spec after refactoring
Removed old tests and add actor-manager-spec skeleton
Removed unused SEND_MAP-event from map actor
Add actor manager tests
Map actor tests
Add player actor tests
Mocking global bus in actor-manager-spec
Reset actors mocking on actor-manager
Add grunt-cli task
Add grunt and add grunt test task.

Grunt's test task watches spec and app/**/.coffee files and
auto runs test whenever they change.
Connect tests for socket-actor
Communication tests for socket-actor
Remove hacky foreman test

Update README to include grunt
Test for getting game state