- Removes mimes' ability to speak. Clowns cannot break their clumsy nature, so mimes should not be able to break their silence.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
Merge branch 'master' of https://github.com/tgstation/-tg-station
MAKESHIFT WEAPONS UPDATE
-Removes stungloves and all related code.
-Makeshift stun batons can be made in their stead, along with spears. Spears can be thrown or used one or two-handed.
-Major stun baton revamp. They now accept batteries, which can be removed and replaced.
-Fixes the bug where you could use TK to make a dualsaber from a single saber.
Merge branch 'master' of https://github.com/tgstation/-tg-station

Conflicts:
	code/game/objects/items/weapons/handcuffs.dm
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
Commitin' the stuff that didn't merge
dear diary today i removeb stunglubs i'm a hero
Merge branch 'master' of https://github.com/tgstation/-tg-station

Conflicts:
	html/changelog.html
Deleted outdated and unsupported maps.
Fixed the legcuff update icon. It was adding both the lying and standing overlay whenever it was called.
Added updated noticeboard sprites by Miggles.
Cosmetic Fix: Add extra icon_states to head.dmi

Fix paper hats not appearing on heads when paper has words (icon_state =
'paper_words')
- Updates library table definition
- Adds a ckey and datetime column to the library table so we can finally see who is uploading all the exploitive books.
- Minor fix to the schema file.
Revert "- Removes mimes' ability to speak. Clowns cannot break their clumsy nature, so mimes should not be able to break their silence."

This reverts commit 7417d10c99199e4ad8a2d0a7dba63d56a3d1acb2.
Fixed the dme. Code now compiles.
Merge branch 'master' into paperhatfix
Merge branch 'master' of https://github.com/tgstation/-tg-station
-Fixes the stuff Giacom pointed out.
-Updated some other items to use the hitsound var while I was at it.