- work agains items + some random fixes .. use own item-table
- do not display serverside events in calendar
- include gems in item comparison .. also parse their stats in setup
- filters use conditions and are more restrictive
- changed DBSimple version so it uses mysqli (mysql is deprecated as of php 5.5)
- moved each filter class to matching type; file for baseType and BaseFilter
- baseType querys are somewhat modular, trying to avoid ridiculous joins that WILL occur sometimes (especially with items) as far as possible
item another one >.<
omgishouldntbedoingthis
error-announces
rough draft for gameobjects (searchable, tooltips)
more tabs for item.php
- fixed variable names and ; in config.php.in
- moved effect- and aura-ids used to determine the type of a spell to static prop in spell.class.php
- directly get achievements by criteria (automatic join) in spell.php
- reverted back points needed for 1% arPen to 335 values (whyever i changed them in the first place)
* questrelated tabs for items
* display required quest for loot with questchance
* implemented genericmodel-Tab for item- and object-models
* tabs2spaces in gloabl.js (why were they still there in the first place?)
- implemented use of itemExtendedCost and fueled some more item-tabs with it
- tinkering with learned spells and added teach-tabs to item.php
- required arenaRating in item tooltips
- updated js-functions handling currencies
- updated Markup with correct links
- i probably forgot to add sql
- moved redButtons to separate brick-file (no more "here its translated, and not there" or mixed up button order and better management on top)
- implemented subTabs for spells (used on class-page)
- load sqlLimits from config into constants