Cull polyline if width is less than 1.0.
Move polyline bounding sphere to surface in 2D to prevent incorrect culling by the near plane.
Reproject imagery in the vertex shader instead of FS.

This avoids fragment shader precision problems in mobile devices.
Update CHANGES.md.
Updated build.xml to only compile when files have been changed
Slight optimization, and comment explaining approach.
Updates based on review.
Fix my failure to increment properly.
Merge pull request #714 from AnalyticalGraphicsInc/reprojectInVertexShader

Reproject imagery in the vertex shader instead of FS.
Add polyline test for width of 0.0.
Merge pull request #711 from AnalyticalGraphicsInc/polylines

Polyline Fixes
Merge pull request #715 from ognjenb/master

 Issue #705 Replace pseudo-private functions with file-scoped functions
Add @ognjenb to CONTRIBUTORS
Fix SpecRunner under IE 8.

Buttons cannot have child text nodes.
Fix isCrossOriginUrl in IE by working around a href problem.
Merge pull request #721 from AnalyticalGraphicsInc/fix_spec_runner_in_ie

Fix SpecRunner under IE 8.
Merge pull request #722 from AnalyticalGraphicsInc/fix_isCrossOriginUrl_in_ie

Fix isCrossOriginUrl in IE
Put both the window URL and the test URL through an anchor.

Fixes an inconsistency in IE between a.href and window.location about whether default ports are included or not.
Merge pull request #723 from AnalyticalGraphicsInc/fix_isCrossOriginUrl_in_ie

Fix isCrossOriginUrl in IE for real
Changed fileset for combineJavaScript.combineCesium to be the same as
the fileset provided by createCesiumJs