reorganized asset folder structure
unity metadata conversion
added stage level, more re-organizing
added new take damage exit
added skyboxes
camera z control
imported landscape meshes and new ui
updated UI to work with GameManager
Merge branch 'jonathan' into dev
Merge branch 'Seth' of https://github.com/chenergy/team-ragnarok into jonathan

Conflicts:
	Assets/Scripts/Model/Attacks/Heavy/Heavy_TriplePunch.cs
	Assets/Scripts/Model/FSM/Actions/Attack/Action_AttackExit.cs
added show controls and game restart
Merge branch 'jonathan' into dev
fixed heavy material, fixed movement bug, cleaned up unused skyboxes to reduce file size
updated camera
fixed right boundary issue
Merge branch 'jonathan' into dev
change camera angle, add translate for coldshoulder attack
fix meter, special attack, heat seeker attack
fix Projectile_seek
add Amaterasu. Init Heavy again in UI script
change texture heavy to texture instead of normal
fix amaterasu animation