JAMES - Change the source a little
Add a hand for the effector
Menu placement is a little better...
change some src
closer for menu (it's at least pretty close now)
scaling works with the input simulator
got the lays chip bag in there
you can now rotate objects
menu is a little smaller
Change to lefthand and righthand, with correct orientation
Add textures.  Menu follows eyes
don't move when menu is on.  COPY/PASTE
Work on object placement (so it's not in groud). Handle all buttons in one loop (for matt)
Now all the buttons are handled in one list...
eliminate minor gcc warnings
warnings
derp
remove -w
add updateTipDistance
Merge branch 'master' of github.com:jmh045000/utd_cs6301_project

Conflicts:
	worldbuilder/src/Menu.cpp
add a few more textures, give up on object placement
Merge branch 'master' of github.com:jmh045000/utd_cs6301_project
add gdb 'cuz I'm awesome
Clean up warnings
Merge branch 'master' of github.com:jmh045000/utd_cs6301_project