Added EnderIO v0.1.21 (9/7/2013)

EnderIO v0.1.21 (9/7/2013)
Config:
ID Conflict: 'EnderIO.cfg' Change I:"enderIO:itemIndustrialBinder"=31739
to 12969, I:"enderIO:itemEnderface"=31740 to 12949.

Change Log

0.1.21 - Bug fixes
- #37 Fixed case where liquid conduit not powered by conduit switch in
the same block.
- #44 Liquids in reservoir and conduits not always rendering correctly.
- #28: Fixed electric light updates when light occluded.
- #9: Railcraft tanks not forming near electric lights
- #43: SAG Mill accepting items into the output slot.
- #19: Capacitor banks not getting picked up by turtles.
- #36: Fixed interaction with modular power suits glove wrench.
0.1.20 - https://hostr.co/kxdciwFcj8rs
- Issue 33: Fixed crash on startup when used with some mods
- Issue 24: Fused Quartz doesn't have breaking particles.
- Issue 7: Lighting glitch in NEI when displayed EIO tool tips
- Issue 39: Grass facades not rendered correctly.
- Issue 35: Alloy recipes would accept the incorrect ingredients.
- Issue 31: Liquid conduits now drain any small amount of liquid left in
pipes.
- Issue 22: Added sound for conduit placement.
- Issue 34:  Conduit not removed from inventory when placed in empty
facade.

0.1.19 https://hostr.co/6xxxrYZJLt56
- Renamed crusher to SAG Mill
- Fixed crash with SAG Mill when Tinkers Construct installed
- Fixed missing SAG recipes when multiple ores of the same type where
found
- Fixed animated texture in 1.5.2 version
- Changed drop behaviour of Capacitor Banks to allow them to be
retrieved using turtles

0.1.18.1 https://hostr.co/S5wy80bQeEoj
- Added crusher (tempory textures and UI), aka Pulverizer, aka Macerator
- Fixed server crash when using conduit switches
- Fixed crash when mekanism and EnderIO liquid conduits combined
- Reduced cost of capacitor banks

0.1.17.1 (1.6.2 only) https://hostr.co/AfEHZCEJquSX
- Fixed missing texture

0.1.17
- Reworked algorithm for energy distribution between a power conduit
network and Capacitor Banks
- Shiny new textures from Alchemist and KEGARR, thanks!
- Fixed bug with alignment of painted dyed wool stairs
- Fixed bug with painted half slabs not merging correctly
- Various other minor bug fixes

0.1.15 https://hostr.co/XoyGeID2UTKv
- Conduit sizes can now be changed via the config file.
- Power conduits reworked to resolve reported issues.
0.1.14 https://hostr.co/gGwV0rrYlKZU
- Fixed output and other issues with power conduits
- Capacitor banks should now correctly absorb any excess power supply
across the conduit network, and only output power when their is a
deficit.
0.1.13 https://hostr.co/4j4O9Pjq9so0
- Fixed fluid duplication in liquid conduits
0.1.11 https://hostr.co/UpuWonLS01P4
- Fixed SMP
0.1.10 https://hostr.co/YORJR6o4lZPX
- Added painted half slabs
- Added alternate binder recipe
- Added wrench recipe
- Fixed facade recipe
- Added shift-click with wrench to instantaly break all machines and
conduits
- Bug fixes and tweaks
0.1.9   https://hostr.co/YYRHCPJTpA2h
- Added Capacitor Bank MJ storage block
- Furnace recipes can now be cooked up in the alloy furnace
- Dupe bug and various other bug fixes
- Texture improvements

0.1.8 - Added electric lights
- Fixed lighting bug with custom stairs
0.1.7 - Fixed Solar Panels in SMP
- Added new capacitor upgrades
- Added nugget -> ingot recipes
- Reduced industrial binder per gravel from 8 to 4
0.1.5 - Fixed typo and Fused Quartz recipe
0.1.4 - Fixed EnderIO integration with IC2
0.1.3 - Fixed crash when used on a server
0.1.2 - Fixed crash when using EE3

1.5.2
0.1.20 https://hostr.co/OyoLNRGQ5gzu
- as per 1.6.2
0.1.19 https://hostr.co/s7J0hQPFEPSK
- as per 1.6.2
0.1.18 https://hostr.co/8dhkMJq6pi8E
- as per 1.6.2 0.18.1 version
0.1.17 https://hostr.co/IsNxfjZbZSWo
- as per 1.6.2 version
0.1.16 https://hostr.co/s2KMVXgtRqKJ
- Fixed interaction between power conduits and extra bee machines
0.1.15 https://hostr.co/kv7WJ2hTTkmL
- Conduit sizes can now be changed via the config file.
- Power conduits reworked to fix reported issues.
0.1.13 https://hostr.co/CvePYtiW3voM
- Fixed fluid duplication in liquid conduits
0.1.12  https://hostr.co/ZplUad3GtgRz
- Fixed liquid rendering from some mods
0.1.11 https://hostr.co/nMFo4i2ZzfQc
- Fixed SMP
0.1.10 https://hostr.co/8xVigPl1uUy4
- As per 1.6.2 version
0.1.9   https://hostr.co/sdBpLXutagEu
- As per 1.6.2 version
0.1.8 - Added electric lights
- Fixed lighting bug with custom stairs
- Fixed missing Stirling Generator UI texture.
0.1.7 - Fixed Solar Panels in SMP
- Added new capacitor upgrades
- Added nugget -> ingot recipes
- Reduced industrial binder per gravel from 8 to 4
- Fixed EnderIO operation with Forestry machines.
0.1.6 - Fixed integration with redstone conduits/cells from TE.
- Fixed crash when conecting EIO conduits to BC pipes.
0.1.5 - Fixed typo and Fused Quartz recipe
0.1.4 - Initial Release. EnderIO not working correctly with some
Forestry blocks.