OS X window creation not working yet. Weird.
GLFW3 still not working on OS X....
Tweaking Makefile
Adding pure virtual methods to Engine
Added SimpleEngine test using Engine interface
Fixing some issues with SimpleEngine test
Merge branch 'master' of https://github.com/palistov/bakge into to_glfw3
OS X builds with GLFW
Updating Engine class. Update has DeltaTime param
Now using Microseconds for time values
Clock test now sleeps for argv[1] usec (<= 5000000)
Merge branch 'palistov_engine'
Thread class fixes.
Win32 threads
Tweaking stuff related to threads/windows
Win32 threads not terminating properly
Fixing issue with Win->IsOpen() (see ext desc)
IsOpen() was always returning true on a window that was closed on another
thread. Strange. Works now on Win32, need to do testing on X11
Merge branch 'palistov_window'

Conflicts:
	src/core/Window.cpp
Deferred renderers now part of project
Merge branch 'master' of https://github.com/palistov/bakge
Trimming trailing spaces from files.