Began to structure blocks in boats entities
A boat the implements IInventory?!!?!?!?! What is this nonsense?!!?!
All of the entities used for the vanilla blocks in boats are structured
Update README.md
Item classes for the special boat classes
Main mod file now contains references to the new special boat classes
Did some work toward Boat Container.
But that's it for me tonight. Continue with Day 2 of ModJam tomorrow!
I'm back bitches!
That's right the Boat has an Invisble Chest inside it!
Flushed out the Hopper Boat.
This should make for some interesting sorting systems.
The Chest Boat has a proper name!
Timer caught me! Broken unfinished code.
Trying to find an efficient way to render blocks inside Boats.
That's a lot of code that doesn't do much yet
And the proxy code doesn't help much either...
tweaked code to hopefully get it working
didn't get it working
Update mcmod.info
Merge branch 'master' into BlocksInBoats
Merge branch 'master' into BlocksInBoats
Fix the errors caused by my sloppy merges
EntityRegister to the rescue!
Structure!