changed some comments
merge and fix some conditionals
Updated LTexture, also removing need for renderer argument in methods
redid the rendering code: only render within radius of ship and seamless edge-wrapping
improved seamless edgewrap code; added strafe function to ship
improved seamless edgewrap code; added strafe function to ship
Merge branch 'dhakimian' of https://github.com/masonnl/softDev into dhakimian

Conflicts:
	src/Ship.cpp
	src/main.cpp
moved rendering code out of main; all loaded objects are now rendered
Fixed nearby-only rendering so that it actually works
slightly modified how/where the player is placed during render
Player rendering code revamped (keyboard state passed no longer passed to render; camera is not locked hard to the player anymore
removed temporary backup copy of main
removed some commented code