Fix texture stretched vertically in HW T&L
Change %i/%d to %X

Cause it's just an easier read for every instruction to do Hexadecimal operation on Hexadecimal Immediate.
Merge branch 'master' of https://github.com/StorMyu/ppsspp
Add min and max to the x86 jit portfolio.
Implement movz/movn in the x86 jit.
Implement bitrev in x86 jit + some imms.
Protect against some writes to $0.
Reset llBit on thread switch.

Never actually seen ll used, though... but this way it should
work as advertized, as long as a syscall doesn't happen in between...
Merge branch 'cpu-minor' into jit-minor
Don't need this with the imm code path.
Update Core/MIPS/MIPSDis.cpp
Merge pull request #751 from StorMyu/master

Change %i and %d to %X
Make bitrev use less instructions in the x86 jit.

Much less.
Proper fix for the annoying through-mode depth issues.
Merge pull request #750 from unknownbrackets/jit-minor

Some minor x86 jitting
Merge pull request #748 from raven02/hw-fix

Fix texture stretched vertically in HW T&L
Better centering of OSK title
Merge pull request #752 from raven02/master

Better centering of OSK title
Fix crash on Return to Menu in Symbian.
We don't want to free the executable code (actually a Chunk+Heap) using same method we use to free memory pages (delete).
This would be the same situation on jailbroken iOS and WP.
Now the JIT code is always allocated and never freed on Symbian.
Fix crash on quit / pause not working.