added basic class record table
added attributes to class table
added skill columns to class
added is-playable column to class
Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
Don't allow toggling inventory or journal when a modal window is opened
Fix a few gold conditions that I missed, trade window was affected
fix for #634
Fix not playable body parts appearing in the race selection menu.
Implement IsWerewolf script function
Avoid converting to and from quaternions
Pass the movement vector in as a parameter to CharacterController::update
Store the position and rotation in MWMechanics::Movement
Use a full Movement to hand off to the world physics update
Merge remote-tracking branch 'kcat/rotation'
Made the "Unknown class key" exception slightly more helpful
Merge remote-tracking branch 'scrawl/master'
Apply the rotation when updating the character controller
fix for #634
Merge branch 'class'