wlink fix mistake in VDD header processing if virtual memory is used
rename a few symbols to be less confusing with symbols related to virtual memory processing
next renamed symbols
correct macro name
update build make files for x64 host
prototypes corrections
add 64-bit PE support to WRC and WR projects
wrc/wr is now able properly handle resources in 64-bit executable
fix function prototype
cleanup build make files
use new macros for shared libraries
now extra_c_flags.. can not be guarded by bootstrap macro testing
add version resource for nt x64 architecture
correct trap build make/control files to handle executable files after local file extension change
unify resource compiler macros
use JAPANESE macro generaly for all resources
use cmdl defined resource compiler macros for C preprocessor
use more suitable rc_cppflags name for global rc macro
rename win1632.h file to more suitable name wi163264.h for porting GUI application to 64-bit Windows
add new option -xb to don't define target macro
it is useful for OW build that same target macros is used from resource compiler and C/C++ compiler for shared code
by example we want creating resources data for use on DOS with resource format for WINDOW3.x
use new option -xb to suppress definition of target macro ( __WINDOWS__, __NT__ or __OS2__ )
remove useless resorce compiler macro
fix recource files to be os macros independent
fix mistake in path separation
port dlgprs utility to C++ STL for better portability
next portability fixes for dlgprs utility
a little improved ASM<->compilers interface