cgame: remove cg_drawTimeSecond cvar and use bitflag instead, ref #283
ui: added clock settings, ref #283
Merge pull request #51 from Spyhawk/clock

cgame: bitmask clock
Linux: catch the case when no desktop session is available for
Sys_Dialog() refs #279
game: clang warning fix refs #193  (implicit conversion from enumeration
types)
rend2: fixed VertexArrays and modified logging
cgame: warning fix refs #193
generic: warning fixes refs #193
generic: warning fixes refs #193  #refs 243
game: warning fix refs #193
game: some cosmetics in g_lua.c, lua_allowedModules value accepts small
letters fixes #288 patch by pheno
cgame: CG_DrawMortarMarker() slightly optimized, commented some unused
functions refs #52, uncrustify
rend2: sdl glimp additions for the new renderer for context creation only win atm
Merge branch 'master' of https://github.com/etlegacy/etlegacy
Merge branch 'master' of http://github.com/etlegacy/etlegacy.git
game: warning fix refs 193 - merge of latest code from omnibot google
project (some includes are adjusted)
cgame: sanity checks CG_ParseTeamInfo()
misc; update, refs #172
cgame: class and weapon restrictions are now transmitted to the clients, refs #230
cgame: spawn timer adjustments refs #296