Revert SEEX->VIEWX change in resonance cascade, which has nothing to do with view distance.
Make position of view items window dynamic based on terrain window size.
Re-implementing proper window defaults due to ba34a04979471350153220d6a13337ba7c0e6992 allowing it.
Make overmap display dynamicly sized based on configured terrain view size.
Merge pull request #96 from Oddzball/LMOECabinMerge

Windows Scaleable view fix
Merge pull request #99 from BurnZeZ/bugfixes

Re-implementing proper window defaults due to ...
Merge pull request #7 from TheDarklingWolf/master

Merge