shortened the player's top bounding box
makes the player stay in the jumping state when his/her head hits the ceiling
Add custom error handlers

Note that the handlers included here are just the defaults for love.
We'll be changing these in the future to send items to Sentry
valley tileset change
Allows attack at info nodes
Fixes Info Nodes to react properly
Removes reference to interactive_collide
Initial commit of saving a game

Includes:
- inventory
- money
- current weapon
- location
even more
Kills them all...
Fixes loading save game after quit to menu
Can no longer interact while climbing
For real - loading of saved games is 'better'
Deselect a weapon when saving
re-equip your weapon post-save
[WIP] Added initial load menu
Addresses #1031 and #1287

Addresses #1031 and #1287
adds "hidden" chest and small change to breakable_block
added boulder and support for larger breakable block
tileset
Cleaned up the load menu a little

Also added the level name (if appropriate) to the menu.