Utility methods to read from file and other minor improvements.
cocos2d-x runtime!
Changed file loading to use cocos2d-x API.
reorganize structure to match cocos2d-x multi-platform style; create a working iOS example
support multiple-resolutions
Changed Atlas constructor to take a path.
Simplified all loading methods to take path, stream, or pointers.
Simplified Timeline interface.
Added debug rendering. Thanks to Stefan Nguyen @ Vinova Pte Ltd! http://www.vinova.sg
fix proj.win32
scale SkeletonJson object to 0.5
Merge branch 'master' of https://github.com/vinova/spine-runtimes into vinova-master

Conflicts:
	spine-cocos2dx/example/Classes/ExampleScene.cpp
Moved cocos2d location.
Place cocos2dx here
Fixed up Windows stuff.
Fixed up iOS project.
Merge branch 'vinova-master'
gitignore
Commit VS user file to for correct working dir.
Source formatting, clean up.