v0.6.0.6.1

Changes:

1. Fully implemented New Ordnance to NPC loadouts, trade, loot etc.
2. Rebalanced weaponry pricing to fit adove addition
3. Added UPD & battery items everywhere - scripts are still wip
4. Tweaked NPC vision params a lot and changed timers for many aspects
of NPC detection to much longer ones.
5. Did large ammount of smaller or larger tweaks and fixes here and
there.

Immediate to-do list:

1. Tweaking of individual weapon profiles to deepen diferrences between
them (this includes reducing upgrade options for lower-tier profiles).
2. Re-implementation of Armory Mod using fixed profiles by r_populik
(I'll try to do this asap, especially since its almost done)
3. Creation and implementation of repair system and items