of3dPrimitives: draw 3dPrimitive instead of mesh so the renderer normalizes normals
ofPath: draw vboMesh instead of sending mesh to the renderer
orientation/vFlip: camera defaults to no vFlip again
ofAppRunner: temporary define for testing programmable gl renderer easier
glfw3 window: temporary window to test programmable renderer
Merge branch 'feature-elinuxProgrammableGL' of git://github.com/arturoc/openFrameworks into feature-elinuxProgrammableGL

manually resolved

Signed-off-by: tgfrerer <tim@poniesandlight.co.uk>