Start load entities using factory in GameState. Factory probably need another section for game initialisation.
keep working on generating building using factory
pull from master
modified some methods in state and entity state to improve movement
Merge branch 'Level-Editor' of https://github.com/Tadimsky/vooga into Level-Editor
Merge branch 'master' of https://github.com/Tadimsky/vooga into Level-Editor
Started integrating with the Arcade team
Removed start of game from the constructor. Now has start method
Moved all code into a map for state changes
Removed right mouse down method
Merge branch 'master' of https://github.com/Tadimsky/vooga into attacking-on-click
Changed movement to handle null path
merge
Extra constructor on logger
targeting for attacks work
Merge branch 'master' of https://github.com/Tadimsky/vooga into attacking-on-click

Conflicts:
	src/vooga/rts/gamedesign/sprite/gamesprites/interactive/InteractiveEntity.java
refactored attack in interactive entity
Fixed Right Click action
Merge branch 'master' of https://github.com/Tadimsky/vooga
fixed checkstyle