Reduce code duplication in ExperienceAPI
Use finally to close the update checker stream
Tweak a few things on the UpdateChecker.
Only set the item in hand null if it's actually a fishing rod
Added permission node to prevent inspecting hidden players
Move adding users to UserManager from onLogin to onJoin
We were deprecating these kind of permission nodes
Check visibility before range
Fixing this as pointed out by Riking
This should make it work properly
Use a single manager to handle our databases.
These should be protected.
ChatManagers...
Fixed bug where spawned arrows could throw
ArrayIndexOutOfBoundsException. Fixes #1171
Reset mob healthbars on death to avoid conflicting with loot plugins
We were calling deflect twice. Also made individual functions for each
type of combat.