This should not just always return true!
Making a new stage, renaming for clarity. All works as is.
Now you start in town! (and a crash is fixed)
Starting to refactor this to a shared class
Removing some un-used pieces
Removing more unused log statements/old todos
Cleaning some house!
Removed a todo that has an issue open
Exits display from map data!
Make this constructor cascade for later changes
Cleaned up this class, old debug info
Cleaning up this class, documenting, adding an enum for screen switching to hopefully be cleaner
Cleaning up the asset fetchers
FINALLY refactored the screen switching to be more succinct!
Removing some warnings
Moving between maps works!
Merge pull request #90 from icbat/town

Town-mapmovement