Updated to common library Selection
Removed check for left or right click
Updated load and save to use Cuboid object
Check if save file exists
Create file using saveDefaultConfig and remove file exist check
cuboid now created by return of locations from selection.
BSL no longer cares what tool/wand you are using.
Created NoSpawnArea and replaced instances of Cuboid.
Changed all instances of Cuboid to NoSpawnArea and renamed the add and
remove area methods.
Renamed ListAreas
Even more renaming.
Removed BSL
OK, fixed it back to selecting with Material instead of ItemStack
Moved guide functionality to NSSM and changed all references to
SelectionManager interface to CuboidSelectionManager.
Got rid of all the NPEs but it seems clumsy now.
Again, fixed NPEs
OK, cheated for now by manually putting the blocks just in the corners.