working on a nodejs version of the server
handling user input in its own place
cleaning up some random code bits
working on pre-drawing idea
remove bad pq idea
add simpler static file server for now
added whitespace
kludgy way to loading game board from server, but it works for now
copied in a license
using ruby/foreman to start file server and websocket server
added cool font back in
moving obj creation to server
changing command names sent to server, still a work in progress
using PlayersCollection and Player class on the server
remove clj tests
removed clj src
reorganized code aroudn nodejs websocket server
moved files around a little
moved everything around again, planning on sharing code between client and server
reorganized the project a bit to share js code between client and server