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Add undefined variable
LoadSurface overriding temporary removed
Simplify WebGL detection. Remove IEWebGL support
Remove unused variables
Undefined as variable
API must be init only one time
Revert back
New cache system
Cache for surface
Simplify renderPushRect
Sightly simplify texture object
Slightly improvements for mode switch
Improvements shaders loader
Fixed bug with last texture
CreateSurface and WritePixels2
New preloading system
Delete texture
Fixed bug with buffer limit and texture lost
MAX_VERTICES optimal value