started new prototype. created background, can shift sectors (1,2,3)
working on player class, need to draw the image
adds animation to the ship, pressing left makes it change animation. bad graphics though
adds ship movement
hides mouse cursor and adds mouse icon
created a bullet spritesheet with animation. created a bullet class that uses the spritesheet. also created a boundary check for the main ship
clicking will create bullets, but the handler is not very good right now
bullets properly pop now. also added a firing rate limiter for the bullets
adds an emeny ship and enemy bullets. creates a pattern system that the enemy can be given a specific pattern and he will perform that pattern. the enemy can shoot based on that pattern and the bullets now have a simple collision system.
enemy now animates properly
adds health bar to the commander ship, getting hit takes damange.
added a bullet collision radius to incase there will be bullets of different sizes
enemies can now be killed!, need to make a enemy health bar thing
adds enemy health bar that shows up and displays the most recent enemy that was hit.