CHANGE: use of extern template with cmake

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9655 b7f1a160-662a-0410-a6d8-bea165342f16
new plugin for registration

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9656 b7f1a160-662a-0410-a6d8-bea165342f16
delete plugin

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9657 b7f1a160-662a-0410-a6d8-bea165342f16
Edge/Edge collision fix in MeshMinProximityIntersection

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9658 b7f1a160-662a-0410-a6d8-bea165342f16
ADD: cmake - eigen as source dependency for house of cards tutorial making it builds and runs

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9659 b7f1a160-662a-0410-a6d8-bea165342f16
Fixed allocation for the Euler-implicit ode solver with warm-start. (mechanical objects outside of the solver's node were not allocated, like it was the case for the mouse dof. The fix allocates the solution vector for the entire scene graph)

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9660 b7f1a160-662a-0410-a6d8-bea165342f16
Compliant: reverted to velocity-level solve by default, as acceleration-level has some unidentified bug.

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9661 b7f1a160-662a-0410-a6d8-bea165342f16
ADD: STLloader, enable STL format in OGLModel component

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9662 b7f1a160-662a-0410-a6d8-bea165342f16
FIX: compilation MeshSTL

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9663 b7f1a160-662a-0410-a6d8-bea165342f16
FIX: compilation MeshSTL

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9664 b7f1a160-662a-0410-a6d8-bea165342f16
Cleaning allocation for Euler-implicit with warm-start by allocating only the solver sub-graph + external mechanical states linked by an interaction force field (rather than the entire graph).

git-svn-id: svn://scm.gforge.inria.fr/svnroot/sofa/trunk@9665 b7f1a160-662a-0410-a6d8-bea165342f16